User contributions for Adequate
11 May 2017
- 13:0113:01, 11 May 2017 diff hist +5 m Talk:NVIDIA/Troubleshooting →Avoid screen tearing
- 12:5812:58, 11 May 2017 diff hist +476 Talk:NVIDIA/Troubleshooting →Avoid screen tearing: export __GL_YIELD="USLEEP has performance impact
26 February 2017
- 12:5512:55, 26 February 2017 diff hist +150 NVIDIA/Troubleshooting →Avoid screen tearing in KDE (KWin): restored and add explanation what USLEEP does (info provided by support ticket of feral interactive)
- 12:3612:36, 26 February 2017 diff hist +236 NVIDIA Optimus →Tearing/Broken VSync: added instructions on how to disable prime sync, maybe this can be helpful if someone wants to get back to the previous state
- 11:1311:13, 26 February 2017 diff hist +55 NVIDIA/Troubleshooting →Avoid screen tearing in KDE (KWin): swapped two settings and added note, since usleep causes performance loss in games and triple_buffer not
- 10:4710:47, 26 February 2017 diff hist +433 NVIDIA Optimus →Tearing/Broken VSync: restored parts of older edit; generalized instructions by linking the arch wiki (nvidia-drm); called it now Prime Syn, not VSYNC anymore (it's very similar); info. still helpful since you don't have to read the whole thread
25 February 2017
- 23:5823:58, 25 February 2017 diff hist +2 m NVIDIA Optimus →Tearing/Broken VSync
- 23:5223:52, 25 February 2017 diff hist −1 m NVIDIA Optimus →Tearing/Broken VSync
- 23:5223:52, 25 February 2017 diff hist +562 NVIDIA Optimus →Tearing/Broken VSync: add instruction on how to activate/ disable a VSYNC fix