User:Kynikos/Games

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Category:Gaming

Quake series

Quake III Arena

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Reason: Document installation from Steam. (Discuss in User talk:Kynikos/Games#)

Install the quake3AUR package, then move the pak0.pk3 file from the original game CD to /opt/quake3/baseq3/.

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Reason: Is it possible to configure the proc files with a udev rule? (Discuss in User talk:Kynikos/Games#)

In order to make audio work you must modprobe the snd-pcm-oss module and then run the following commands:[1][2]

# /usr/bin/echo "quake3.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
# /usr/bin/echo "quake3.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss

Finally you must also kill PulseAudio.

Quake Live

Follow Steam/Wine.

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Category:Gaming

Unreal Tournament series

Unreal Tournament 4

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Notes: please use the second argument of the template to provide more detailed indications. (Discuss in User talk:Kynikos/Games#)

Unreal Tournament 2004

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Reason: Link from List of games#Shooters (FPS, third person). Talk about the User.ini partial key-resetting problem. Polish and publish ut2004-cachex. (Discuss in User talk:Kynikos/Games#)

Install from Steam

Install the ut2004-steamAUR package.

Steam does not seem to display the CD key anymore: the only way to retrieve it seems to be installing the game on Wine or a Windows virtual machine, and then navigating the Windows registry to HKEY_LOCAL_MACHINE\SOFTWARE\Unreal Technology\Installed Apps\UT2004.

Install from DVD

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Reason: Make a PKGBUILD out of this. (Discuss in User talk:Kynikos/Games#)

cabextract/unshield files from Disk# folders in DVD.

Rename and merge directories.

Download and extract patch 3369 with Linux executables.

Create CDkey file.

Install dependencies: lib32-libstdc++5, lib32-sdl, lib32-openal (32-bit) or libstdc++5, sdl, openal (64-bit).

Create needed library symlinks in System:

$ ln -s /usr/lib/libSDL-1.2.so.0 /opt/ut2004/System/libSDL-1.2.so.0
$ ln -s /usr/lib/libopenal.so /opt/ut2004/System/openal.so

Or for the 64-bit version:

$ ln -s /usr/lib32/libSDL-1.2.so.0 /opt/ut2004/System/libSDL-1.2.so.0
$ ln -s /usr/lib32/libopenal.so /opt/ut2004/System/openal.so

If running the 32-bit version, make sure that the 32-bit version of the graphics drivers are installed.

Run the game from System/ut2004-bin (32-bit) or System/ut2004-bin-linux-amd64 (64-bit).

Optionally create a .desktop launcher.

Anti-TCC verification freeze

If getting verified by a server's Anti TCC mutator takes too long or even freezes the game, it may be because you are running the 64-bit version. Running the 32-bit version as explained in #Install from DVD should solve the problem.