Difference between revisions of "EPSXe"
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Revision as of 11:10, 27 July 2009
This is a guide to install the freeware Playstation emulator ePSXe. It is based on this guide, which is a bit outdated.
Installation from AUR
yaourt -S epsxe epsxe-launcher-python epsxe-plugin-gpu-mesagl epsxe-plugin-gpu-xgl2 epsxe-plugin-padjoy epsxe-plugin-spu-alsa
Build and install the above packages.
cd /path/to/your/build/dir wget http://aur.archlinux.org/packages/epsxe/epsxe.tar.gz tar -zxvf epsxe.tar.gz cd epsxe makepkg
I recommend really to install the launcher package - it takes much work from you. :)
Start epsxe with the lauchner (located in /usr/bin/), it creates .epsxe in your home and links to epsxe.
Manual Install (deprecated)
First, open a console and install the packages that you will need:
pacman -Sy unzip gtk
Get the ePSXe base package:
Extract the ePSXe package and set up permissions:
mkdir /usr/share/epsxe export EPSXE='/usr/share/epsxe' unzip -d $EPSXE ~/epsxe160lin.zip cd $EPSXE chmod 777 cfg sstates snap memcards touch memcards/epsxe000.mcr memcards/epsxe001.mcr .epsxerc chmod 666 memcards/* chmod 666 .epsxerc
If you own a Playstation system, get the PSX Bios _somewhere.around.the.internet_ put it in your home folder and:
mv ~/SCPH1001.BIN $EPSXE/bios/
You can run the emulator with either software render or hardware acceleration plugin. The latter requires a NVIDIA, ATI, or similar card with working OpenGL drivers. You can install both and use the one that works best for you. The hardware acceleration plugin in this how-to apperantly requires a quite new card (not known how new though). If it doesn't work there is an older plugin that uses MesaGL. Look here.
Install hardware acceleration plugin:
cd ~ wget http://www.pbernert.com/gpupetexgl208.tar.gz tar xfz ~/gpupetexgl208.tar.gz -C $EPSXE/plugins/ mv $EPSXE/plugins/cfgPeteXGL2 $EPSXE/cfg/ mv $EPSXE/plugins/gpuPeteXGL2.cfg $EPSXE/cfg/ chmod 666 $EPSXE/cfg/gpuPeteXGL2.cfg
Install software render plugin:
cd ~ wget http://www.pbernert.com/gpupeopssoftx117.tar.gz tar xfz ~/gpupeopssoftx117.tar.gz -C $EPSXE/plugins/ mv $EPSXE/plugins/cfgPeopsSoft $EPSXE/cfg/ mv $EPSXE/plugins/gpuPeopsSoftX.cfg $EPSXE/cfg/ chmod 666 $EPSXE/cfg/gpuPeopsSoftX.cfg
Install audio plugin (uses the OSS sound daemon):
cd ~ wget http://www.pbernert.com/spupeopsoss109.tar.gz tar xvfz ~/spupeopsoss109.tar.gz -C $EPSXE/plugins/ mv $EPSXE/plugins/cfgPeopsOSS $EPSXE/cfg/
Create a shell script that will start ePSXe:
and paste this:
#!/bin/bash export EPSXE='/usr/share/epsxe' export LD_LIBRARY_PATH=$EPSXE cd $EPSXE ./epsxe chmod 666 $EPSXE/cfg/*.cfg $EPSXE/sstates/* \ $EPSXE/memcards/*.mcr $EPSXE/snap/* 2>/dev/null
Save it and change permissions for the new file:
chmod 755 /usr/bin/epsxe
You can now start by typing 'epsxe' in the terminal.
- In the menu, open "Config -> BIOS", and set it to /usr/share/epsxe/bios/SCPH1001.BIN
- Open "Config -> Video", and select either "Pete's XGL2 Driver 2.7" or "P.E.Op.S. Softx Driver 1.17". Click configure, then OK to write a config file. Verify that it is working by clicking the Test button.
- In "Config -> Sound" select "P.E.Op.S. OSS Audio Driver", Configure, OK. Verify with the Test button.
- In Config -> CDROM, set the path to your CD/DVD-ROM. In most cases it should be /dev/cdrom but in some /dev/hdc. You can check your path by typing "mount |grep cd" in a console.
- In Config -> Game Pad -> Pad 1 menu, you can set up the controls.
Now you should be all set.
If you want to use an original PSX CD-ROM, insert it and select "File -> Run CDROM" It might take a while for the game to load, so be patient.
You can load backup ISO:s from your hard disk with "File -> Run ISO.
When you are running your game you can press Esc any time to exit, save/load game states, or change discs. To get back, select Run -> Continue.
Problems and Workarounds
Plugins are not listed
Sometimes epsxe will not recognize your plugins even though they may be correctly installed. They should be installed to /opt/epsxe/cfg and /opt/epsxe/plugins a solution to this is to run epsxe once (if you have not already) and the file "epsxerc" will be generated in ~/.epsxe open it and it will list plugins. They may say "DISABLED" or list a plugin that dose not exist (such as libgpu.so or libspu.so) simply change the string to the plugin you have in your /opt/epsxe/plugins folder. Run epsxe and it should be working.
NOTE: If your are running epsxe from a 32bit chroot you will need install nvidia-utils (pacman -S nvidia-utils) to the chroot enviorment to use the xgl2 plugin.
File not found
Sometimes the symlinks in ~./epsxe will not let you run the epsxe executable even if the permission are correct and the link is working. You may simply copy the epsxe executable from /opt/epsxe to ~/.epsxe this can also be done for any other files or folders whose symlinks are not working correctly.
Possible errors on a 64bit System "epsxe: error while loading shared libraries: libncurses.so.5: wrong ELF class: ELFCLASS64"
Mostly "wrong ELF class" means it tries to load 64 bit libs with a 32bit binary, install the bin32-* packages according to the error.
Settings will not be saved
It's a similar problem like not listed plugins. I recommend to install the epsxe-launcher-python package, it creates the directories for epsxe in your home too.