One should not confuse the fvwm window manager with the project FVWM-Crystal, which can be also found in the Arch repositories. And for those who wonder, FVWM means Feeble Virtual Window Manager.
This wiki is by no means complete, but with user participation it can help show the potential of FVWM. The discussion in Arch Forums is here.
- 1 Installing FVWM
- 2 Starting FVWM
- 3 Make your FVWM better
- 4 External Links
Install fvwm with the following command: # pacman -S fvwm You can also install the patched version fvwm-patched (presently out of date) from the AUR, or if you have archlinuxfr (see Unofficial user repositories) added to your pacman.conf it can be installed so: # pacman -S fvwm-patched
fvwm will automatically be listed in kdm/gdm in the sessions menu. Otherwise, add
to your user's .xinitrc.
A sample .xinitrc might be as follows:
DEFAULT_SESSION=fvwm case $1 in fvwm*) exec ck-launch-session fvwm ;; awesome) exec ck-launch-session awesome ;; *) exec ck-launch-session $DEFAULT_SESSION ;; esac
SLiM is very good login manager, that does not have many dependencies and acts well with FVWM. SLiM can also be used with multiple environments as well so it makes it very appealing if one need several environments, but want to have a real control of the process.
Make your FVWM better
When you start fvwm, you will get into the blank configuration. However, when you left-click on the desktop, you will be able to select to configure FVWM. Chose the modules you want and you are ready to get started.
Since fvwm comes pretty blank in the beginning, you need to create your desktop from scratch... or almost. So here are some tips:
- Although it is outdated, the FVWM beginners guide helps to understand how FVWM functions and how to build your basic setup.
- Check out the configs at http://www.box-look.org.
Thomas Adam tips for FVWM2
Here are some tips by Thomas Adam, the most active FVWM developer:
I am not too good at these things, so bear with me. I've been seeing more and more configs (both in terms of answering questions on these forums, and via IRC, with ad-hoc email, etc.) that seem to be redefining existing functionality for no good reason other than (I assume) ignorance.
So here's a few things to bear in mind (in no particular order):
Ah yes. SetEnv. I would never had imagined how such an insignificant command would annoy me so much, especially through its apparent mis-use. It seems more and more people are defining things like this:
SetEnv fvwm_home $[HOME]/.fvwm
Which is innocent enough, and indeed works. Except for the fact that it's completely unnecessary. FVWM defines for you (which you yourself can change) the environment variable FVWM_USERDIR which by default will point to ~/.fvwm -- so why in hell people seem to think setting "fvwm_home" is doing themselves any good is beyond me.
Now consider for the moment the implications of doing so. By and large it's fine, because you presumably wrote the configuration, right? Well, yes, but what happens when you decide to share your all singing all dancing, brand-new complex function you spent the past two days trying to write? What if it contains a reference to "fvwm_home"? The person deciding to try that function is going to come unstuck because he or she may not have "fvwm_home" defined. You should always rely on using "FVWM_USERDIR" where you need to reference a likely and pre-defined location for personal configuration files.
If you're one of these people whom uses a split configuration file via a series of Read commands, and hence had relied on something like:
Read understands (and expands) the variable "$." relative to a path -- so you can use that as well to further increase neutrality.
Not to mention that it leaves endless environment variables defined which might only ever get used once.
2. InitFunction versus StartFunction versus RestartFunction
This is really only of importance to the small minority of people running FVWM 2.4. For the rest of you running 2.6 then you need to be made aware of the following:
You do not need to use InitFunction
Gasp! It's true. In FVWM 2.4.X, you do need to use it because the Test command does not include tests for Init, Reboot, etc. However for FVWM 2.5.X, forget InitFunction, and incorporate it into your StartFunction. Here's an example:
DestroyFunc InitFunction AddToFunc InitFunction + I Exec exec xsetroot -solid pink + I Exec exec xconsole
DestroyFunc StartFunction AddToFunc StartFunction + I Module FvwmProxy + I Module FvwmButtons myBar
Put the two together, and from within your StartFunction you can define what's in InitFunction via the use of the following:
+ I Test (Init) ...
DestroyFunc StartFunction AddToFunc StartFunction + I Module FvwmProxy + I Module FvwmButtons myBar + I Test (Init) Exec exec xsetroot -solid pink + I Test (Init) Exec exec xconsole
And that's it. There you have it. You now have a StartFuction which FVWM reads at Init, Reboot and Exit. The same logic applies for RestartFunction:
You do not need to use RestartFunction
What is even more perplexing about this is I have seen a lot of configs which define the following:
DestroyFunc StartFunction AddToFunc StartFunction + I Exec exec xterm -T Wooo -ls
DestroyFunc RestartFunction AddToFunc RestartFunction + I Exec exec xterm -T Woo -ls
Now, guess what this does. That's right, when you reboot FVWM you get two copies of the same xterm running. That's because, again, StartFunction is read by FVWM at initialisation and reboots. FVWM hence re-reads RestartFunction and StartFunction and does the same thing twice. How do you get around this. Easy: remove the definition for RestartFunction entirely. If that application is only intended to be started during a restart (slightly odd scenario) then use:
DestroyFunc StartFunction AddToFunc StartFunction + I Test (Restart) Exec exec xterm -T Woo -ls
3. Exec exec and the dreaded FvwmCommand versus PipeRead.
This one baffles me profoundly. The classic observation of this is with some of the many different incantations of Thumbnail functions that exist. Here's a snippet:
DestroyFunc Thumbnail AddToFunc Thumbnail + I Exec nice 19...; some_other_shell_commands; FvwmCommand 'WindowStyle foo, bar'
ARGH! What the hell is that all about? For the love of God, learn how to use PipeRead. Please? It's not that hard. Consider what's happening with the above. Exec forces a shell, some idiotic processing goes on (probably running convert a few times) and then FvwmCommand forces FVWM to be told instructions via FIFO. How dull, when all this time PipeRead would have saved you all of the superluousness of it all.
PipeRead forces a shell, but more importantly one is then able to "echo" commands back to FVWM. Not only does this synchronise things (especially if the PipeRead command exists within a function) but it means you do not have to worry about sending commands back indirectly via FvwmCommand. FvwmCommand is only useful if you're calling some external script that doesn't rely on directly ending with FVWM (or where you do not want it to block with PipeRead).
If you ever find yourself writing:
+ I Exec ...; FvwmCommand '....'
You want PipeRead.
4. I'm too good to use ImagePath.
This one always makes me laugh, and it comes back to point 1, with SetEnv. Again, most people delight in doing something like this:
SetEnv fvwm_home $[HOME]/.fvwm SetEnv fvwm_images $[HOME]/.images SetEnv fvwm_icons $[fvwm_home]/.icons
Style some_app Icon $[fvwm_icons]/icon.png
When actually all you need to do is this:
# Remove all those damn SetEnv commands ImagePath $[FVWM_USERDIR]/.icons:+
Then you can do stuff like this:
Style some_app Icon icon.png
And FVWM will know where to look by traversing the directories listed in the ImagePath.
If I think of any more, I'll let you know.
Links used in this tutorial: