GStreamer is a pipeline-based multimedia framework written in the C programming language with the type system based on GObject.
GStreamer allows a programmer to create a variety of media-handling components, including simple audio playback, audio and video playback, recording, streaming and editing. The pipeline design serves as a base to create many types of multimedia applications such as video editors, streaming media broadcasters, and media players.
Designed to be cross-platform, it is known to work on Linux (x86, PowerPC and ARM), Solaris (Intel and SPARC), Mac OS X, Microsoft Windows and OS/400. GStreamer has bindings for programming-languages like Python, C++, Perl, GNU Guile and Ruby. GStreamer is free software, licensed under the GNU Lesser General Public License.
Install the gstreamer package group: Template:Cli
GStreamer should already support PulseAudio for all applications since Template:Codeline is now a part of Template:Package Official, which itself is a part of Template:Codeline group mentioned in the previous section.
After that be sure gstreamer is the first engine on the list under SystemSettings --> Multimedia --> Backend.