Difference between revisions of "PrBoom"

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m (Installation)
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= Data =
 
= Data =
 
If you do not have the original Doom data available to play PrBoom, you can install the <tt>freedoom</tt> package from the [http://aur.archlinux.org/packages.php?ID=6176 AUR].
 
If you do not have the original Doom data available to play PrBoom, you can install the <tt>freedoom</tt> package from the [http://aur.archlinux.org/packages.php?ID=6176 AUR].
  yaourt -S --aur freedoom
+
  $ yaourt -S --aur freedoom
 
This will place the data in the correct directory, so you can just start PrBoom and frag away!
 
This will place the data in the correct directory, so you can just start PrBoom and frag away!

Revision as of 16:38, 22 August 2008

Tango-document-new.pngThis article is a stub.Tango-document-new.png

Notes: please use the first argument of the template to provide more detailed indications. (Discuss in Talk:PrBoom#)

Introduction

PrBoom is a cross-platform version of the classic 3D first person shooter Doom from id Software. Originally written for win32 (MS Windows), PrBoom has since been ported to Linux and many other platforms. It offers a number of enhancements over the original game, including OpenGL rendering and high video resolutions, while attempting to remain true to the original Doom in terms of play. You will need the original Doom data, unless you install the FreeDoom package (see below).

Installation

PrBoom is available from the standard repos:

# pacman -S prboom

Data

If you do not have the original Doom data available to play PrBoom, you can install the freedoom package from the AUR.

$ yaourt -S --aur freedoom

This will place the data in the correct directory, so you can just start PrBoom and frag away!