Difference between revisions of "PrBoom"

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PrBoom is available from the standard repos:
 
PrBoom is available from the standard repos:
 
  # pacman -S prboom
 
  # pacman -S prboom
 +
 +
= Music =
 +
If music is not working, then follow these steps.
 +
# pacman -S timidity++ timidity-freepats
 +
Edit /etc/timidity++/timidity.cfg , and add:
 +
dir /usr/share/timidity/freepats
 +
source /etc/timidity++/freepats/freepats.cfg
 +
Music should now be working.
  
 
= Data =
 
= Data =

Revision as of 04:07, 27 September 2008

Tango-document-new.pngThis article is a stub.Tango-document-new.png

Notes: please use the first argument of the template to provide more detailed indications. (Discuss in Talk:PrBoom#)

Introduction

PrBoom is a cross-platform version of the classic 3D first person shooter Doom from id Software. Originally written for win32 (MS Windows), PrBoom has since been ported to Linux and many other platforms. It offers a number of enhancements over the original game, including OpenGL rendering and high video resolutions, while attempting to remain true to the original Doom in terms of play. You will need the original Doom data, unless you install the FreeDoom package (see below).

Installation

PrBoom is available from the standard repos:

# pacman -S prboom

Music

If music is not working, then follow these steps.

# pacman -S timidity++ timidity-freepats

Edit /etc/timidity++/timidity.cfg , and add:

dir /usr/share/timidity/freepats
source /etc/timidity++/freepats/freepats.cfg

Music should now be working.

Data

If you do not have the original Doom data available to play PrBoom, you can install the freedoom package from the AUR.

$ yaourt -S --aur freedoom

This will place the data in the correct directory, so you can just start PrBoom and frag away!