Difference between revisions of "Steam"
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Steam makes heavy usage of the Arial font. A decent Arial font to use is {{Pkg|ttf-liberation}} or the official Microsoft Arial fonts: {{aur|ttf-microsoft-arial}} or {{aur|ttf-ms-fonts}} packages from the [[AUR]]. Asian languages require {{Pkg|wqy-zenhei}} to display properly. | Steam makes heavy usage of the Arial font. A decent Arial font to use is {{Pkg|ttf-liberation}} or the official Microsoft Arial fonts: {{aur|ttf-microsoft-arial}} or {{aur|ttf-ms-fonts}} packages from the [[AUR]]. Asian languages require {{Pkg|wqy-zenhei}} to display properly. | ||
− | Steam is '''not supported''' on this distribution. | + | Steam is '''not supported''' on this distribution. As such some fixes are needed on the users part to get things functioning properly. Several games have dependencies which may be missing from your system. If a game fails to launch (often without error messages) then make sure all of the libraries listed below that game are installed. Please install {{Pkg|libtxc_dxtn}} and {{Pkg|lib32-libtxc_dxtn}} as almost all games require it. |
===General troubleshooting=== | ===General troubleshooting=== | ||
− | {{Note|In addition to being documented here, any bug/fix/error should be, if not already, reported on Valve's bug tracker on their [https://github.com/ValveSoftware/steam-for-linux | + | {{Note|In addition to being documented here, any bug/fix/error should be, if not already, reported on Valve's bug tracker on their [https://github.com/ValveSoftware/steam-for-linux GitHub page].}} |
{{Note|Connection problems may occur when using DD-WRT with peer-to-peer traffic filtering.}} | {{Note|Connection problems may occur when using DD-WRT with peer-to-peer traffic filtering.}} | ||
====GUI problems with KDE==== | ====GUI problems with KDE==== | ||
− | + | : Valve GitHub [https://github.com/ValveSoftware/steam-for-linux/issues/594 issue 594] | |
− | ====The | + | If you are using KDE and you have problems with the GUI (such as lag or random crashes) modify the compositing type to OpenGL/Raster. In KDE system settings, go to "Desktop Effects" in the "Workspace Appearance and Behaviour" section. Open the "Advanced" tab. Change "Compositing type" from XRender to OpenGL. |
− | If you have your tray icon working you have the option of making the close button close to tray instead of minimize. | + | |
+ | ====The close button only minimizes the window==== | ||
+ | : Valve GitHub [https://github.com/ValveSoftware/steam-for-linux/issues/1025 issue 1025] | ||
+ | |||
+ | If you have your tray icon working you have the option of making the close button close to tray instead of minimize. To do this, set the environment variable {{ic|STEAM_FRAME_FORCE_CLOSE}} to {{ic|1}}. You can do this by launching Steam using the following command. | ||
$ STEAM_FRAME_FORCE_CLOSE=1 steam | $ STEAM_FRAME_FORCE_CLOSE=1 steam | ||
− | |||
====Flash not working on 64-bit systems==== | ====Flash not working on 64-bit systems==== | ||
− | + | : Steam Support [https://support.steampowered.com/kb_article.php?ref=1493-GHZB-7612 article] | |
− | + | First ensure {{pkg|lib32-flashplugin}} is installed. It should be working at this point, if not create a local Steam flash plugin folder | |
mkdir ~/.steam/bin32/plugins/ | mkdir ~/.steam/bin32/plugins/ | ||
and set a symbolic link to the global lib32 flash plugin file in your upper new folder | and set a symbolic link to the global lib32 flash plugin file in your upper new folder | ||
ln -s /usr/lib32/mozilla/plugins/libflashplayer.so ~/.steam/bin32/plugins/ | ln -s /usr/lib32/mozilla/plugins/libflashplayer.so ~/.steam/bin32/plugins/ | ||
− | ==== | + | ====Text is corrupt or missing==== |
− | + | The Steam Support [https://support.steampowered.com/kb_article.php?ref=1974-YFKL-4947 instructions] for Windows seem to work on Linux also: Simply download [https://support.steampowered.com/downloads/1974-YFKL-4947/SteamFonts.zip SteamFonts.zip] and install them (copying to ~/.fonts/ works at least). | |
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− | + | ====Error on some games: S3TC support is missing==== | |
− | + | Install the following dependencies: | |
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− | ====Error: S3TC support is missing==== | ||
− | |||
* {{pkg|libtxc_dxtn}} | * {{pkg|libtxc_dxtn}} | ||
* {{pkg|lib32-libtxc_dxtn}} | * {{pkg|lib32-libtxc_dxtn}} | ||
− | ==== | + | ====Black screen on (Valve?) games (but audio works)==== |
− | + | Check the Steam stdout/stderr for Error lines, some quick dependencies for reference: | |
+ | * {{pkg|lib32-intel-dri}} (not confirmed as absolutely necessary) | ||
+ | |||
+ | run steam from console via primusrun steam | ||
− | ==== | + | ====SetLocale('en_US.UTF-8') fails at game startup==== |
− | + | Edit /etc/locale.gen in your favourite editor and uncomment the line {{ic|en_US.UTF-8 UTF-8}}. Then run {{ic|locale-gen}} as root. | |
− | |||
− | |||
− | |||
− | |||
=== Game-specific depencencies and troubleshooting === | === Game-specific depencencies and troubleshooting === | ||
− | {{Note|Steam installs library dependencies of a game to a library directory, but some are missing at the moment. Report bugs involving missing libraries on Valve's bug tracker on their [https://github.com/ValveSoftware/steam-for-linux GIT page] before adding workarounds here, and then provide a link to the bug so it can be removed as the issues are fixed. Libraries like {{pkg| | + | {{Note|Steam installs library dependencies of a game to a library directory, but some are missing at the moment. Report bugs involving missing libraries on Valve's bug tracker on their [https://github.com/ValveSoftware/steam-for-linux GIT page] before adding workarounds here, and then provide a link to the bug so it can be removed as the issues are fixed. Libraries like {{pkg|glu}} and {{pkg|libtxc_dxtn}} are exceptions to this, as they are just part of the implementation of the open drivers.}} |
====Amnesia: The Dark Descent==== | ====Amnesia: The Dark Descent==== | ||
Line 111: | Line 81: | ||
====And Yet It Moves==== | ====And Yet It Moves==== | ||
=====Dependencies===== | =====Dependencies===== | ||
− | * | + | * {{aur|lib32-libtheora}} |
− | * | + | * {{aur|lib32-libjpeg6}} |
− | * | + | * {{aur|lib32-libtiff4}} |
+ | * {{pkg|lib32-libpng12}} | ||
=====Compatibility===== | =====Compatibility===== | ||
− | Game refuses to launch and following | + | Game refuses to launch and one of the following messages can be observed on console |
readlink: extra operand ‘Yet’ | readlink: extra operand ‘Yet’ | ||
Try 'readlink --help' for more information. | Try 'readlink --help' for more information. | ||
+ | OR | ||
+ | This script must be run as a user with write priviledges to game directory | ||
To fix this, open {{ic|~/.steam/root/SteamApps/common/And Yet It Moves/AndYetItMovesSteam.sh}} in text editor and replace line | To fix this, open {{ic|~/.steam/root/SteamApps/common/And Yet It Moves/AndYetItMovesSteam.sh}} in text editor and replace line | ||
ayim_dir="$(dirname "$(readlink -f ${BASH_SOURCE[0]})")" | ayim_dir="$(dirname "$(readlink -f ${BASH_SOURCE[0]})")" | ||
with | with | ||
− | |||
ayim_dir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")" | ayim_dir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")" | ||
====Bastion==== | ====Bastion==== | ||
+ | =====Dependencies===== | ||
+ | * {{pkg|lib32-libtxc_dxtn}} | ||
+ | |||
+ | ====Counter-Strike: Source==== | ||
+ | =====Troubleshooting===== | ||
+ | ======Game crashes upon joining====== | ||
+ | If the game is constantly crashing when trying to join a game and in {{ic|~/.steam/root/SteamApps/your@account/Counter Strike Source/hl2.sh}} you have {{ic|1=__GL_THREADED_OPTIMIZATIONS=1}}, try changing it to {{ic|0}}. | ||
+ | |||
+ | ====Crusader Kings II==== | ||
+ | Game is installed into {{ic|$HOME/Steam/SteamApps/common/Crusader Kings II}}. | ||
+ | |||
+ | Game can be started directly, without need of running Steam on background, using command {{ic|$HOME/Steam/SteamApps/common/Crusader Kings II/ck2}}. | ||
+ | |||
+ | Saves are stored in {{ic|$HOME/Documents/Paradox Interactive/Crusader Kings II/save games/}}. | ||
+ | |||
+ | =====Troubleshooting===== | ||
+ | ======No audio====== | ||
+ | |||
+ | The default audio driver used by Crusader Kings 2 is for [[PulseAudio]], so an override is necessary: | ||
+ | |||
+ | {{hc|~/.pam_environment|2=SDL_AUDIODRIVER=alsa}} | ||
+ | |||
+ | ====Defender's Quest: Valley of the Forgotten==== | ||
+ | =====Dependencies===== | ||
+ | * {{aur|adobe-air-sdk}} | ||
+ | * {{pkg|xterm}} | ||
+ | |||
=====Troubleshooting===== | =====Troubleshooting===== | ||
− | ====== | + | ======Game does not start====== |
− | + | * Package {{pkg|adobe-air-sdk}} installs Adobe Air not in the place where the game expects it to be, fix this by creating a simlink (requires root permissions): | |
− | + | {{bc|ln -s /opt/adobe-air-sdk/runtimes/air/linux/Adobe\ AIR /opt/Adobe\ AIR}} | |
+ | |||
+ | * Adobe AIR will want to check whether the EULA was accepeted and fail in doing so. To fix it, issue the following commands (from under your user, not under root): | ||
+ | {{bc|mkdir -p ~/.appdata/Adobe/AIR | ||
+ | echo 2 > ~/.appdata/Adobe/AIR/eulaAccepted}} | ||
+ | Note that by issuing these commands you're accepting Adobe Air's EULA. | ||
+ | |||
+ | ====Dwarfs F2P==== | ||
+ | =====Dependencies===== | ||
+ | * {{pkg|lib32-libgdiplus}} | ||
+ | |||
+ | =====Troubleshooting===== | ||
+ | ======Game does not start====== | ||
+ | There was a bug that stopped Steam from fetching all the needed files. It should be resolved, if you still bump into this problem, try verifying integrity of game cache from game properties, local files tab. | ||
====FTL: Faster than Light==== | ====FTL: Faster than Light==== | ||
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====Harvest: Massive Encounter==== | ====Harvest: Massive Encounter==== | ||
=====Dependencies===== | =====Dependencies===== | ||
− | * | + | * {{pkg|lib32-gtk2}} |
− | * | + | * {{pkg|lib32-libvorbis}} |
− | * {{pkg| | + | * {{pkg|lib32-openal}} |
− | * | + | * {{aur|lib32-nvidia-cg-toolkit}} |
+ | * {{aur|lib32-libjpeg6}} | ||
=====Compatibility===== | =====Compatibility===== | ||
Game refuses to launch and throws you to library installer loop. Just edit {{ic| ~/.steam/root/SteamApps/common/Harvest Massive Encounter/run_harvest}} and remove everything but | Game refuses to launch and throws you to library installer loop. Just edit {{ic| ~/.steam/root/SteamApps/common/Harvest Massive Encounter/run_harvest}} and remove everything but | ||
#!/bin/bash | #!/bin/bash | ||
− | |||
− | |||
exec ./Harvest | exec ./Harvest | ||
Line 187: | Line 198: | ||
</nowiki>}} | </nowiki>}} | ||
{{Note|Replace all the '''????''' with the corresponding numbers according the desired resolution. If you have an 1366x768 screen and want to use it at it's fullest, change all the Viewport fields to something like '''ViewportX=1366''' and '''ViewportY=768''' in the corresponding areas.}} | {{Note|Replace all the '''????''' with the corresponding numbers according the desired resolution. If you have an 1366x768 screen and want to use it at it's fullest, change all the Viewport fields to something like '''ViewportX=1366''' and '''ViewportY=768''' in the corresponding areas.}} | ||
− | {{Note| The dots in the middle indicate that there are more fields in that .ini file. But for screen resolution troubleshooting, you | + | {{Note| The dots in the middle indicate that there are more fields in that .ini file. But for screen resolution troubleshooting, you do not need to modify anything else.}} |
Save the file and restart the game, it should work now. | Save the file and restart the game, it should work now. | ||
======Windowed Mode====== | ======Windowed Mode====== | ||
− | Uncheck fullscreen in the options menu, and use {{Keypress|Ctrl | + | Uncheck fullscreen in the options menu, and use {{Keypress|Ctrl+g}} to stop mouse capturing (that was non-obvious to discover..). This way you can easily minimize it and do other other things..and let your WM handle things. |
+ | |||
+ | ====Multiwinia==== | ||
+ | =====Dependencies===== | ||
+ | * {{pkg|lib32-openal}} | ||
+ | |||
+ | Game will not launch without {{pkg|lib32-openal}}. | ||
====Penumbra: Overture==== | ====Penumbra: Overture==== | ||
=====Dependencies===== | =====Dependencies===== | ||
(Taken from {{aur|penumbra-collection}} and {{aur|penumbra-overture-ep1-demo}}) | (Taken from {{aur|penumbra-collection}} and {{aur|penumbra-overture-ep1-demo}}) | ||
+ | * {{pkg|lib32-glu}} | ||
+ | * {{pkg|lib32-libxft}} | ||
+ | * {{pkg|lib32-libvorbis}} | ||
* {{pkg|lib32-openal}} | * {{pkg|lib32-openal}} | ||
* {{pkg|lib32-sdl_ttf}} | * {{pkg|lib32-sdl_ttf}} | ||
− | |||
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* {{pkg|lib32-sdl_image}} | * {{pkg|lib32-sdl_image}} | ||
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====Psychonauts==== | ====Psychonauts==== | ||
+ | =====Dependencies===== | ||
+ | * {{pkg|libtxc_dxtn}} and {{pkg|lib32-libtxc_dxtn}} | ||
+ | |||
+ | ====Revenge of the Titans==== | ||
+ | =====Dependencies===== | ||
+ | * {{pkg|libxtst}} and {{pkg|lib32-libxtst}} | ||
+ | |||
+ | ====Serious Sam 3: BFE==== | ||
=====Dependencies===== | =====Dependencies===== | ||
* {{pkg|lib32-libtxc_dxtn}} | * {{pkg|lib32-libtxc_dxtn}} | ||
− | + | ||
+ | =====Troubleshooting===== | ||
+ | ======No audio====== | ||
+ | Try running: | ||
+ | # pacman -S lib32-alsa-plugins | ||
+ | # mkdir -p /usr/lib/i386-linux-gnu/alsa-lib/ | ||
+ | # ln -s /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so /usr/lib/i386-linux-gnu/alsa-lib/ | ||
+ | |||
+ | If that does not work, try tweaking ~/.alsoftrc as proposed by the [http://steamcommunity.com/app/221410/discussions/3/846940248238406974/ Steam community] (Serious Sam 3: BFE uses OpenAL to output sound). If you are not using Pulse Audio, you may want to write the following configuration: | ||
+ | |||
+ | {{hc|$ nano ~/.alsoftrc|<nowiki> | ||
+ | [general] | ||
+ | drivers = alsa | ||
+ | [alsa] | ||
+ | device = default | ||
+ | capture = default | ||
+ | mmap = true | ||
+ | </nowiki>}} | ||
====Spacechem==== | ====Spacechem==== | ||
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=====Troubleshooting===== | =====Troubleshooting===== | ||
======Game crash====== | ======Game crash====== | ||
− | The shipped x86 version of Spacechem | + | The shipped x86 version of Spacechem does not work on x64 with the game's own libSDL* files, and crashes with some strange output. |
To solve this just remove or move the three files {{ic|libSDL-1.2.so.0}}, {{ic|libSDL_image-1.2.so.0}}, {{ic|libSDL_mixer-1.2.so.0}} from {{ic|~/.steam/root/SteamApps/common/SpaceChem}} | To solve this just remove or move the three files {{ic|libSDL-1.2.so.0}}, {{ic|libSDL_image-1.2.so.0}}, {{ic|libSDL_mixer-1.2.so.0}} from {{ic|~/.steam/root/SteamApps/common/SpaceChem}} | ||
====Space Pirates and Zombies==== | ====Space Pirates and Zombies==== | ||
+ | =====Dependencies===== | ||
+ | * {{pkg|lib32-openal}} | ||
=====Troubleshooting===== | =====Troubleshooting===== | ||
======No audio====== | ======No audio====== | ||
− | Apply the fix documented in Serious Sam 3: BFE | + | Apply the fix documented in Serious Sam 3: BFE above. |
====Splice==== | ====Splice==== | ||
+ | Splice comes with both x86 and x64 binaries. Steam does not have to be running to launch this game. | ||
=====Dependencies===== | =====Dependencies===== | ||
* {{pkg|glu}} | * {{pkg|glu}} | ||
* {{pkg|mono}} | * {{pkg|mono}} | ||
− | |||
− | |||
====Steel Storm: Burning Retribution==== | ====Steel Storm: Burning Retribution==== | ||
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====Superbrothers: Sword & Sworcery EP==== | ====Superbrothers: Sword & Sworcery EP==== | ||
=====Dependencies===== | =====Dependencies===== | ||
− | * {{ | + | * {{pkg|lib32-glu}} |
====Team Fortress 2 ==== | ====Team Fortress 2 ==== | ||
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======No audio====== | ======No audio====== | ||
It happens if there is no PulseAudio in your system. | It happens if there is no PulseAudio in your system. | ||
− | If you want to use | + | If you want to use [[ALSA]], you need to launch Steam or the game directly with {{ic|1=SDL_AUDIODRIVER=alsa}} |
(From [http://steamcommunity.com/app/221410/discussions/0/882966056462819091/#c882966056470753683 SteamCommunity]). | (From [http://steamcommunity.com/app/221410/discussions/0/882966056462819091/#c882966056470753683 SteamCommunity]). | ||
− | If it still | + | If it still does not work, you may also need to set the environment variable AUDIODEV. For instance {{ic|1=AUDIODEV=Live}}. Use {{ic|aplay -l}} to list the available sound cards. |
====The Book of Unwritten Tales==== | ====The Book of Unwritten Tales==== | ||
If the game does not start, go to Properties --> Uncheck "Enable Steam Community In-Game". | If the game does not start, go to Properties --> Uncheck "Enable Steam Community In-Game". | ||
− | The game may segfault upon clicking the Setting menu and possibly during or before gameplay. This is a known issue and you will unfortunately have to wait for a fix from the developer. | + | The game may segfault upon clicking the Setting menu and possibly during or before gameplay. This is a known issue and you will unfortunately have to wait for a fix from the developer. A workaround (taken from the [http://steamcommunity.com/app/221410/discussions/3/846939071081758230/#p2 steam forums]) is to replace the game's RenderSystem_GL.so with one from debian's repositories. To do that download this [https://launchpad.net/ubuntu/+archive/primary/+files/libogre-1.7.4_1.7.4-3_i386.deb deb file], extract it and replace the following file: |
+ | ~/.local/share/Steam/SteamApps/common/The Book of Unwritten Tales/lib/32/RenderSystem_GL.so | ||
+ | with the one that comes with the .deb package. | ||
=====Dependencies===== | =====Dependencies===== | ||
* {{aur|lib32-libxaw}} | * {{aur|lib32-libxaw}} | ||
Line 283: | Line 328: | ||
* {{pkg|lib32-glu}} | * {{pkg|lib32-glu}} | ||
* {{pkg|lib32-libxxf86vm}} | * {{pkg|lib32-libxxf86vm}} | ||
− | |||
* {{pkg|lib32-libdrm}} | * {{pkg|lib32-libdrm}} | ||
* {{pkg|lib32-openal}} | * {{pkg|lib32-openal}} | ||
− | + | * {{pkg|xorg-xwininfo}} | |
=====Troubleshooting===== | =====Troubleshooting===== | ||
* If colors are wrong with FOSS drivers (r600g at least), try to run the game in windowed mode, rendering will be corrected. ([https://bugs.freedesktop.org/show_bug.cgi?id=60553 bugreport]) | * If colors are wrong with FOSS drivers (r600g at least), try to run the game in windowed mode, rendering will be corrected. ([https://bugs.freedesktop.org/show_bug.cgi?id=60553 bugreport]) | ||
+ | * If sound plays choppy, try to edit {{ic|/etc/openal/alsoft.conf}} with values | ||
+ | |||
+ | drivers=pulse,alsa | ||
+ | frequency=48000 | ||
+ | |||
+ | * If the game resolution is wrong when using a dual monitor setup and you can't see the whole window edit {{ic|~/.frozenbyte/Trine2/options.txt}} and change the options ForceFullscreenWidth and ForceFullscreenHeight to the resolution of your monitor on which you want to play the game. | ||
====Unity of Command==== | ====Unity of Command==== | ||
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=====Troubleshooting===== | =====Troubleshooting===== | ||
− | * If squares are shown instead of text try removing | + | * If squares are shown instead of text, try removing {{ic|$HOME/Steam/SteamApps/common/Unity of Command/bin/libpangoft2-1.0.so.0}}. |
− | ==== | + | ====World of Goo==== |
− | ===== | + | =====Changing Resolution===== |
− | + | * To change the game resolution edit the section "Graphics display" in the configuration file {{ic|$HOME/Steam/SteamApps/common/World of Goo/properties/config.txt}}. For example, see below: | |
− | + | <!-- Graphics display --> | |
− | + | <param name="screen_width" value="1680" /> | |
− | + | <param name="screen_height" value="1050" /> | |
− | + | <param name="color_depth" value="0" /> | |
− | + | <param name="fullscreen" value="true" /> | |
− | + | <param name="ui_inset" value="10" /> | |
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===Skins for Steam=== | ===Skins for Steam=== |
Revision as of 06:59, 20 March 2013
zh-CN:Steam Template:Article summary start Template:Article summary text
Template:Article summary heading Template:Article summary wiki Template:Article summary end
See the Steam Wikipedia page and the page in the Wine Application Database for more info.
Contents
- 1 Native Steam on Linux
- 1.1 General troubleshooting
- 1.1.1 GUI problems with KDE
- 1.1.2 The close button only minimizes the window
- 1.1.3 Flash not working on 64-bit systems
- 1.1.4 Text is corrupt or missing
- 1.1.5 Error on some games: S3TC support is missing
- 1.1.6 Black screen on (Valve?) games (but audio works)
- 1.1.7 SetLocale('en_US.UTF-8') fails at game startup
- 1.2 Game-specific depencencies and troubleshooting
- 1.2.1 Amnesia: The Dark Descent
- 1.2.2 And Yet It Moves
- 1.2.3 Bastion
- 1.2.4 Counter-Strike: Source
- 1.2.5 Crusader Kings II
- 1.2.6 Defender's Quest: Valley of the Forgotten
- 1.2.7 Dwarfs F2P
- 1.2.8 FTL: Faster than Light
- 1.2.9 Harvest: Massive Encounter
- 1.2.10 Killing Floor
- 1.2.11 Multiwinia
- 1.2.12 Penumbra: Overture
- 1.2.13 Psychonauts
- 1.2.14 Revenge of the Titans
- 1.2.15 Serious Sam 3: BFE
- 1.2.16 Spacechem
- 1.2.17 Space Pirates and Zombies
- 1.2.18 Splice
- 1.2.19 Steel Storm: Burning Retribution
- 1.2.20 Superbrothers: Sword & Sworcery EP
- 1.2.21 Team Fortress 2
- 1.2.22 The Book of Unwritten Tales
- 1.2.23 The Clockwork Man
- 1.2.24 Trine 2
- 1.2.25 Unity of Command
- 1.2.26 World of Goo
- 1.3 Skins for Steam
- 1.1 General troubleshooting
- 2 Steam on Wine
- 3 See Also
Native Steam on Linux
Install steam from the multilib repository.
Steam makes heavy usage of the Arial font. A decent Arial font to use is ttf-liberation or the official Microsoft Arial fonts: ttf-microsoft-arialAUR or ttf-ms-fontsAUR packages from the AUR. Asian languages require wqy-zenhei to display properly.
Steam is not supported on this distribution. As such some fixes are needed on the users part to get things functioning properly. Several games have dependencies which may be missing from your system. If a game fails to launch (often without error messages) then make sure all of the libraries listed below that game are installed. Please install libtxc_dxtn and lib32-libtxc_dxtn as almost all games require it.
General troubleshooting
GUI problems with KDE
- Valve GitHub issue 594
If you are using KDE and you have problems with the GUI (such as lag or random crashes) modify the compositing type to OpenGL/Raster. In KDE system settings, go to "Desktop Effects" in the "Workspace Appearance and Behaviour" section. Open the "Advanced" tab. Change "Compositing type" from XRender to OpenGL.
The close button only minimizes the window
- Valve GitHub issue 1025
If you have your tray icon working you have the option of making the close button close to tray instead of minimize. To do this, set the environment variable STEAM_FRAME_FORCE_CLOSE
to 1
. You can do this by launching Steam using the following command.
$ STEAM_FRAME_FORCE_CLOSE=1 steam
Flash not working on 64-bit systems
- Steam Support article
First ensure lib32-flashplugin is installed. It should be working at this point, if not create a local Steam flash plugin folder
mkdir ~/.steam/bin32/plugins/
and set a symbolic link to the global lib32 flash plugin file in your upper new folder
ln -s /usr/lib32/mozilla/plugins/libflashplayer.so ~/.steam/bin32/plugins/
Text is corrupt or missing
The Steam Support instructions for Windows seem to work on Linux also: Simply download SteamFonts.zip and install them (copying to ~/.fonts/ works at least).
Error on some games: S3TC support is missing
Install the following dependencies:
Black screen on (Valve?) games (but audio works)
Check the Steam stdout/stderr for Error lines, some quick dependencies for reference:
- lib32-intel-dri (not confirmed as absolutely necessary)
run steam from console via primusrun steam
SetLocale('en_US.UTF-8') fails at game startup
Edit /etc/locale.gen in your favourite editor and uncomment the line en_US.UTF-8 UTF-8
. Then run locale-gen
as root.
Game-specific depencencies and troubleshooting
Amnesia: The Dark Descent
Dependencies
Troubleshooting
Segfault
If you are using open source drivers you will need lib32-libtxc_dxtn . See official forum for details
And Yet It Moves
Dependencies
Compatibility
Game refuses to launch and one of the following messages can be observed on console
readlink: extra operand ‘Yet’ Try 'readlink --help' for more information.
OR
This script must be run as a user with write priviledges to game directory
To fix this, open ~/.steam/root/SteamApps/common/And Yet It Moves/AndYetItMovesSteam.sh
in text editor and replace line
ayim_dir="$(dirname "$(readlink -f ${BASH_SOURCE[0]})")"
with
ayim_dir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"
Bastion
Dependencies
Counter-Strike: Source
Troubleshooting
Game crashes upon joining
If the game is constantly crashing when trying to join a game and in ~/.steam/root/SteamApps/your@account/Counter Strike Source/hl2.sh
you have __GL_THREADED_OPTIMIZATIONS=1
, try changing it to 0
.
Crusader Kings II
Game is installed into $HOME/Steam/SteamApps/common/Crusader Kings II
.
Game can be started directly, without need of running Steam on background, using command $HOME/Steam/SteamApps/common/Crusader Kings II/ck2
.
Saves are stored in $HOME/Documents/Paradox Interactive/Crusader Kings II/save games/
.
Troubleshooting
No audio
The default audio driver used by Crusader Kings 2 is for PulseAudio, so an override is necessary:
~/.pam_environment
SDL_AUDIODRIVER=alsa
Defender's Quest: Valley of the Forgotten
Dependencies
Troubleshooting
Game does not start
- Package adobe-air-sdk installs Adobe Air not in the place where the game expects it to be, fix this by creating a simlink (requires root permissions):
ln -s /opt/adobe-air-sdk/runtimes/air/linux/Adobe\ AIR /opt/Adobe\ AIR
- Adobe AIR will want to check whether the EULA was accepeted and fail in doing so. To fix it, issue the following commands (from under your user, not under root):
mkdir -p ~/.appdata/Adobe/AIR echo 2 > ~/.appdata/Adobe/AIR/eulaAccepted
Note that by issuing these commands you're accepting Adobe Air's EULA.
Dwarfs F2P
Dependencies
Troubleshooting
Game does not start
There was a bug that stopped Steam from fetching all the needed files. It should be resolved, if you still bump into this problem, try verifying integrity of game cache from game properties, local files tab.
FTL: Faster than Light
Dependencies
Libraries are downloaded and and placed in the game's data directory for both architectures. As long as you run FTL by the launcher script (or via the shortcut in Steam) you should not need to download any further libraries.
Compatibility
After installation, FTL may fail to run due to a 'Text file busy' error (characterised in Steam by your portrait border going green then blue again). The easiest way to mend this is to just reboot your system. Upon logging back in FTL should run.
The Steam overlay in FTL does not function as it is not a 3D accelerated game. Because of this the desktop notifications will be visible. If playing in fullscreen, therefore, these notifications in some systems may steal focus and revert you back to windowed mode with no way of going back to fullscreen without relaunching. The binaries for FTL on Steam have no DRM and it is possible to run the game without Steam running, so in some cases that may be optimum - just ensure that you launch FTL via the launcher script in ~/.steam/root/SteamApps/common/FTL Faster than Light/data/
rather than the FTL binary in the $arch directory.
Problems with open-source video driver
FTL may fail to run if you are using an opensource driver for your video card. There are two solutions: install a proprietary video driver or delete (rename if you are unsure) the library "libstdc++.so.6" inside ~/.steam/root/SteamApps/common/FTL\ Faster\ Than\ Light/data/amd64/lib
This is if you are using a 64bit system, I suppose that in case you are using a 32bit system you have to remove (rename) the same library located into ~/.steam/root/SteamApps/common/FTL\ Faster\ Than\ Light/data/x86/lib
.
Harvest: Massive Encounter
Dependencies
Compatibility
Game refuses to launch and throws you to library installer loop. Just edit ~/.steam/root/SteamApps/common/Harvest Massive Encounter/run_harvest
and remove everything but
#!/bin/bash exec ./Harvest
Killing Floor
Troubleshooting
Screen resolution
Killing Floor runs pretty much from scratch, although you might have to change in-game resolution screen as the default one is 800x600 and a 4:3 screen format.
If you try to modify screen resolution in-game, it might crash your desktop enviroment.
To fix this, please set the desired resolution screen size by modifing your ~/.killingfloor/System/KillingFloor.ini
with your prefered editor.
# nano ~/.killingfloor/System/KillingFloor.ini
... [WinDrv.WindowsClient] WindowedViewportX=???? WindowedViewportY=???? FullscreenViewportX=???? FullscreenViewportY=???? MenuViewportX=??? MenuViewportY=??? ... [SDLDrv.SDLClient] WindowedViewportX=???? WindowedViewportY=???? FullscreenViewportX=???? FullscreenViewportY=???? MenuViewportX=???? MenuViewportY=???? ...
Save the file and restart the game, it should work now.
Windowed Mode
Uncheck fullscreen in the options menu, and use Template:Keypress to stop mouse capturing (that was non-obvious to discover..). This way you can easily minimize it and do other other things..and let your WM handle things.
Multiwinia
Dependencies
Game will not launch without lib32-openal.
Penumbra: Overture
Dependencies
(Taken from penumbra-collectionAUR and penumbra-overture-ep1-demoAUR)
Troubleshooting
Windowed Mode
There is no in-game option to change to the windowed mode, you will have to edit ~/.frictionalgames/Penumbra/Overture/settings.cfg
to activate it.
Find FullScreen="true"
and change it to FullScreen="false"
, after this the game should start in windowed mode.
Psychonauts
Dependencies
Revenge of the Titans
Dependencies
- libxtst and lib32-libxtst
Serious Sam 3: BFE
Dependencies
Troubleshooting
No audio
Try running:
# pacman -S lib32-alsa-plugins # mkdir -p /usr/lib/i386-linux-gnu/alsa-lib/ # ln -s /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so /usr/lib/i386-linux-gnu/alsa-lib/
If that does not work, try tweaking ~/.alsoftrc as proposed by the Steam community (Serious Sam 3: BFE uses OpenAL to output sound). If you are not using Pulse Audio, you may want to write the following configuration:
$ nano ~/.alsoftrc
[general] drivers = alsa [alsa] device = default capture = default mmap = true
Spacechem
Dependencies
Troubleshooting
Game crash
The shipped x86 version of Spacechem does not work on x64 with the game's own libSDL* files, and crashes with some strange output.
To solve this just remove or move the three files libSDL-1.2.so.0
, libSDL_image-1.2.so.0
, libSDL_mixer-1.2.so.0
from ~/.steam/root/SteamApps/common/SpaceChem
Space Pirates and Zombies
Dependencies
Troubleshooting
No audio
Apply the fix documented in Serious Sam 3: BFE above.
Splice
Splice comes with both x86 and x64 binaries. Steam does not have to be running to launch this game.
Dependencies
Steel Storm: Burning Retribution
Troubleshooting
Start with black screen
The game tries to launch in 1024x768 resolution with fullscreen mode by default. It is impossible on some devices. (for example laptop Samsung Series9 with intel hd4000 video).
You can launch the game in windowed mode. To do this open game Properties in Steam, in General tab select "Set launch options..." and type "-window".
Now you can change the resolution in game.
No English fonts
If you use intel video card, just disable S3TC in DriConf.
Superbrothers: Sword & Sworcery EP
Dependencies
Team Fortress 2
Dependencies
Troubleshooting
No audio
It happens if there is no PulseAudio in your system.
If you want to use ALSA, you need to launch Steam or the game directly with SDL_AUDIODRIVER=alsa
(From SteamCommunity).
If it still does not work, you may also need to set the environment variable AUDIODEV. For instance AUDIODEV=Live
. Use aplay -l
to list the available sound cards.
The Book of Unwritten Tales
If the game does not start, go to Properties --> Uncheck "Enable Steam Community In-Game".
The game may segfault upon clicking the Setting menu and possibly during or before gameplay. This is a known issue and you will unfortunately have to wait for a fix from the developer. A workaround (taken from the steam forums) is to replace the game's RenderSystem_GL.so with one from debian's repositories. To do that download this deb file, extract it and replace the following file:
~/.local/share/Steam/SteamApps/common/The Book of Unwritten Tales/lib/32/RenderSystem_GL.so
with the one that comes with the .deb package.
Dependencies
- lib32-libxawAUR
- lib32-jasperAUR
The Clockwork Man
Dependencies
Trine 2
Dependencies
Troubleshooting
- If colors are wrong with FOSS drivers (r600g at least), try to run the game in windowed mode, rendering will be corrected. (bugreport)
- If sound plays choppy, try to edit
/etc/openal/alsoft.conf
with values
drivers=pulse,alsa frequency=48000
- If the game resolution is wrong when using a dual monitor setup and you can't see the whole window edit
~/.frozenbyte/Trine2/options.txt
and change the options ForceFullscreenWidth and ForceFullscreenHeight to the resolution of your monitor on which you want to play the game.
Unity of Command
Dependencies
Troubleshooting
- If squares are shown instead of text, try removing
$HOME/Steam/SteamApps/common/Unity of Command/bin/libpangoft2-1.0.so.0
.
World of Goo
Changing Resolution
- To change the game resolution edit the section "Graphics display" in the configuration file
$HOME/Steam/SteamApps/common/World of Goo/properties/config.txt
. For example, see below:
<param name="screen_width" value="1680" /> <param name="screen_height" value="1050" /> <param name="color_depth" value="0" /> <param name="fullscreen" value="true" /> <param name="ui_inset" value="10" />
Skins for Steam
The Steam interface can be fully customized by copying its various interface files in its skins directory and modifying them.
Steam Skin Manager
The process of applying a skin to Steam can be greatly simplified using steam-skin-managerAUR from the AUR. The package also comes with a hacked version of the Steam launcher which allows the window manager to draw its borders on the Steam window.
As a result, skins for Steam will come in two flavors, one with and one without window buttons. The skin manager will prompt you whether you use the hacked version or not, and will automatically apply the theme corresponding to your GTK theme if it is found. You can of course still apply another skin if you want.
The package ships with two themes for the default Ubuntu themes, Ambiance and Radiance. A Faience theme is under development and already has its own package on the AUR steam-skin-faience-gitAUR.
Steam on Wine
Install wine from the official repositories and follow the instructions provided in the article.
Install the required Microsoft fonts ttf-microsoft-tahomaAUR and ttf-ms-fontsAUR from the AUR or through winetricks-svnAUR.
If you have an old Wine prefix (~/.wine
), you should remove it and let Wine create a new one to avoid problems (you can transfer over anything you want to keep to the new Wine prefix).
Installation
Download and run the Steam installer from steampowered.com. It is no longer an .exe
file so you have to start it with msiexec
:
$ msiexec /i SteamInstall.msi
Starting Steam
On x86:
$ wine ~/.wine/drive_c/Program\ Files/Steam/Steam.exe
On x86_64 (with steam installed to a clean wine prefix):
$ wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe
Alternatively, you may use this method:
$ wine "C:\\Program Files\\Steam\\steam.exe"
You should consider making an alias to easily start steam (and put it in your shell's rc file), example:
alias steam='wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe >/dev/null 2>&1 &'
optirun
.Tips
Performance
Consider disabling wine debugging output by adding this to your shell rc file:
export WINEDEBUG=-all
or, just add it to your steam alias to only disable it for steam:
alias steam='WINEDEBUG=-all wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe >/dev/null 2>&1 &'
Additionally, Source games rely on a paged pool memory size specification for audio, and WINE by default does not have this set. To set it:
wine reg add "HKLM\\System\\CurrentControlSet\\Control\\Session Manager\\Memory Management\\" /v PagedPoolSize /t REG_DWORD /d 402653184 /f
Application Launch Options
Go to "Properties" -> "Set Launch Options", e.g.:
-console -dxlevel 90 -width 1280 -height 1024
-
console
Activate the console in the application to change detailed applications settings.
-
dxlevel
Set the application's DirectX level, e.g. 90 for DirectX Version 9.0. It is recommended to use the video card's DirectX version to prevent crashes. See the official Valve Software Wiki http://developer.valvesoftware.com/wiki/DirectX_Versions for details.
-
width
andheight
Set the screen resolution. In some cases the graphic settings are not saved in the application and the applications always starts in the default resolution. Please refer to http://developer.valvesoftware.com/wiki/Launch_options for a complete list of launch options.
Using a Pre-Existing Steam Install
If you have a shared drive with Windows, or already have a Steam installation somewhere else, you can simply symlink the Steam directory to ~/.wine/drive_c/Program Files/Steam/
. However, be sure to do all the previous steps in this wiki. Confirm Steam launches and logs into your account, then do this:
cd ~/.wine/drive_c/Program\ Files/ mv Steam/ Steam.backup/ (or you can just delete the directory) ln -s /mnt/windows_partition/Program\ Files/Steam/
steamapps
subdirectory in your existing wine steam folder instead.sudo mount --bind /path/to/SteamApps ~/.local/share/Steam/SteamApps -ouser=your-user-name
, this is the only thing that worked for me with TF2
Running Steam in a second X Server
Assuming you are using the script above to start Steam, make a new script, called x.steam.sh
. You should run this when you want to start Steam in a new X server, and steam.sh
if you want Steam to start in the current X server.
If due to misconfiguration a black screen is shown, you could always close down the second X server by pressing Template:Keypress + Template:Keypress + Template:Keypress.
#!/bin/bash DISPLAY=:1.0 xinit $HOME/steam.sh $* -- :1
Now you can use Template:Keypress + Template:Keypress + Template:Keypress to get to your first X server with your normal desktop, and Template:Keypress + Template:Keypress + Template:Keypress to go back to your game.
Because the second X server is only running the game and the first X server with all your programs is backgrounded, performance should increase. In addition, it is much more convenient to switch X servers while in game to access other resources, rather than having to exit the game completely or Template:Keypress-Template:Keypress out. Finally, it is useful for when Steam or WINE goes haywire and leaves a bunch of processes in memory after Steam crashes. Simply Template:Keypress + Template:Keypress + Template:Keypress on the second X server to kill that X and all processes on that desktop will terminate as well.
If you get errors that look like "Xlib: connection to ":1.0" refused by server" when starting the second X: You will need to adjust your X permissions.
If you lose the ability to use the keyboard while using Steam: This is an odd bug that does not happen with other games. A solution is to use a WM in the second X as well. Thankfully, you do not need to run a large WM. Openbox and icewm have been confirmed to fix this bug (evilwm, pekwm, lwm do not work), but the icewm taskbar shows up on the bottom of the game, thus it's recommended to use Openbox. Install openbox from the official repositories, then add openbox &
to the top of your steam.sh
file. Note you can run other programs (ex. Teamspeak &) or set X settings (ex. xset, xmodmap) before the WINE call as well.
Steam Links in Firefox, Chrome, Etc
To make steam:// urls in your browser connect with steam in wine, there are several things you can do. One involves making steam url-handler keys in gconf, another involves making protocol files for kde, others involve tinkering with desktop files or the Local State file for chromium. These seem to only work in firefox or under certain desktop configurations. One way to do it that works more globally is using mimeo, a tool made by Xyne (an Arch TU) which follows. For another working and less invasive (but firefox-only) way, see the first post here .
- Make
/usr/bin/steam
with your favorite editor and paste:
#!/bin/sh # # Steam wrapper script # exec wine "c:\\program files\\steam\\steam.exe" "$@"
- Make it executable.
# chmod +x /usr/bin/steam
- Install mimeoAUR and xdg-utils-mimeoAUR from AUR. You will need to replace the existing xdg-utils if installed. In XFCE, you will also need xorg-utils.
- Create
~/.config/mimeo.conf
with your favorite editor and paste:
/usr/bin/steam %u ^steam://
- Lastly, open
/usr/bin/xdg-open
in your favorite editor. Go to thedetectDE()
section and change it to look as follows:
detectDE() { #if [ x"$KDE_FULL_SESSION" = x"true" ]; then DE=kde; #elif [ x"$GNOME_DESKTOP_SESSION_ID" != x"" ]; then DE=gnome; #elif `dbus-send --print-reply --dest=org.freedesktop.DBus /org/freedesktop/DBus org.freedesktop.DBus.GetNameOwner string:org.gnome.SessionManager > /dev/null 2>&1` ; then DE=gnome; #elif xprop -root _DT_SAVE_MODE 2> /dev/null | grep ' = \"xfce4\"$' >/dev/null 2>&1; then DE=xfce; #elif [ x"$DESKTOP_SESSION" == x"LXDE" ]; then DE=lxde; #else DE="" #fi DE="" }
- Restart the browser and you should be good to go. In chromium, you cannot enter a
steam://
link in the url box like you can with firefox. The forum link above has asteam://open/friends
link to try if needed.
/usr/bin/xdg-open
.No text rendered problem
If there is no text/font rendered when starting steam you should try to start steam with the parameter -no-dwrite
. Read more in the forum thread about it.
wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe -no-dwrite