Difference between revisions of "Steam"

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[[Category:Gaming]]
 
[[Category:Gaming]]
[[Category:Wine]]
 
 
[[ja:Steam]]
 
[[ja:Steam]]
 +
[[ru:Steam]]
 
[[zh-CN:Steam]]
 
[[zh-CN:Steam]]
{{Article summary start}}
+
{{Related articles start}}
{{Article summary text|[http://store.steampowered.com/about/ Steam] is a content delivery system made by Valve Software. It is best known as the platform needed to play Source Engine games (e.g. Half-Life 2, Counter-Strike). Today it offers many games from many other developers.}}
+
{{Related|Steam/Wine}}
 +
{{Related|Steam/Troubleshooting}}
 +
{{Related|Steam/Game-specific troubleshooting}}
 +
{{Related articles end}}
 +
From [[Wikipedia:Steam (software)|Wikipedia]]:
 +
:Steam is a digital distribution, digital rights management, multiplayer and communications platform developed by Valve Corporation. It is used to distribute games and related media online, from small independent developers to larger software houses.
  
{{Article summary heading|Related}}
+
[http://store.steampowered.com/about/ Steam] is best known as the platform needed to play Source Engine games (e.g. Half-Life 2, Counter-Strike). Today it offers many games from many other developers.
{{Article summary wiki|Wine}}
+
{{Article summary end}}
+
  
See the [[Wikipedia:Steam (software)|Steam Wikipedia page]] and the page in the [http://appdb.winehq.org/objectManager.php?sClass=version&iId=19444 Wine Application Database] for more info.
+
== Installation ==
  
== Native Steam on Linux ==
+
{{Note|
 +
* Arch Linux is '''not''' [https://support.steampowered.com/kb_article.php?ref=1504-QHXN-8366 officially supported].
 +
* If you have a 64-bit system, enable the [[multilib]] repository.
 +
}}
  
{{Note|Arch Linux is not [https://support.steampowered.com/kb_article.php?ref=1504-QHXN-8366 officially supported].}}
+
[[Install]] the {{Pkg|steam}} package.
  
{{Note|If you have a pure 64-bit installation, you will need to enable the [[multilib]] repository in pacman. This is because the Steam client is a 32-bit application. It may also make sense to install multilib-devel to provide some important multilib libraries. You also most likely need to install the 32-bit version of your graphics driver to run Steam.}}
+
Steam is not supported on this distribution. As such some fixes are needed on the users part to get things functioning properly:
  
Install {{Pkg|steam}} from the [[multilib]] repository.
+
* Steam makes heavy usage of the Arial font. A decent Arial font to use is {{Pkg|ttf-liberation}} or [[Steam/Troubleshooting#Text is corrupt or missing|the fonts provided by Steam]]. Asian languages require {{Pkg|wqy-zenhei}} to display properly.
 +
* If you have a 64-bit system, you '''must''' install the 32-bit Multilib version of your [[Xorg#Driver installation|graphics driver]], {{pkg|lib32-alsa-plugins}} to enable sound, and {{pkg|lib32-curl}} to enable update at first run.
 +
* Several games have dependencies which may be missing from your system. If a game fails to launch (often without error messages) then make sure all of the libraries listed in [[Steam/Game-specific troubleshooting]] are installed.
  
Steam makes heavy usage of the Arial font. A decent Arial font to use is {{Pkg|ttf-liberation}} or the official Microsoft Arial fonts: {{aur|ttf-microsoft-arial}} or {{aur|ttf-ms-fonts}} packages from the [[AUR]]. Asian languages require {{Pkg|wqy-zenhei}} to display properly.
+
== Usage ==
  
Steam is '''not supported''' on this distribution. As such some fixes are needed on the users part to get things functioning properly. Several games have dependencies which may be missing from your system.  If a game fails to launch (often without error messages) then make sure all of the libraries listed below that game are installed. Please install {{Pkg|libtxc_dxtn}} and {{Pkg|lib32-libtxc_dxtn}} as almost all games require it.
+
=== Big Picture Mode ===
  
===General troubleshooting===
+
To start Steam in Big Picture Mode from a [[Display manager]], create a {{ic|/usr/share/xsessions/steam-big-picture.desktop}} file with the following contents:
{{Note|In addition to being documented here, any bug/fix/error should be, if not already, reported on Valve's bug tracker on their [https://github.com/ValveSoftware/steam-for-linux GitHub page].}}
+
  
{{Note|Connection problems may occur when using DD-WRT with peer-to-peer traffic filtering.}}
+
{{hc|/usr/share/xsessions/steam-big-picture.desktop|<nowiki>
 +
[Desktop Entry]
 +
Name=Steam Big Picture Mode
 +
Comment=Start Steam in Big Picture Mode
 +
Exec=/usr/bin/steam -bigpicture
 +
TryExec=/usr/bin/steam
 +
Icon=
 +
Type=Application</nowiki>}}
  
====GUI problems with KDE====
+
=== Steam runtime ===
: Valve GitHub [https://github.com/ValveSoftware/steam-for-linux/issues/594 issue 594]
+
  
If you are using KDE and you have problems with the GUI (such as lag or random crashes) modify the compositing type to OpenGL/Raster. In KDE system settings, go to "Desktop Effects" in the "Workspace Appearance and Behaviour" section. Open the "Advanced" tab. Change "Compositing type" from XRender to OpenGL.
+
See [[Steam/Troubleshooting#Steam runtime issues]].
  
====The close button only minimizes the window====
+
== Tips and tricks ==
: Valve GitHub [https://github.com/ValveSoftware/steam-for-linux/issues/1025 issue 1025]
+
  
If you have your tray icon working you have the option of making the close button close to tray instead of minimize. To do this, set the environment variable {{ic|STEAM_FRAME_FORCE_CLOSE}} to {{ic|1}}. You can do this by launching Steam using the following command.
+
=== Launching games with custom commands ===
$ STEAM_FRAME_FORCE_CLOSE=1 steam
+
  
====Flash not working on 64-bit systems====
+
{{Style}}
: Steam Support [https://support.steampowered.com/kb_article.php?ref=1493-GHZB-7612 article]
+
  
First ensure {{pkg|lib32-flashplugin}} is installed. It should be working at this point, if not create a local Steam flash plugin folder
+
Steam has fortunately added support for launching games using your own custom command. To do so, navigate to the Library page, right click on the selected game, click Properties, and Set Launch Options. Steam replaces the tag {{ic|%command%}} with the command it actually wishes to run. For example, to launch Team Fortress 2 with primusrun and at resolution 1920x1080, you would enter:
mkdir ~/.steam/bin32/plugins/
+
and set a symbolic link to the global lib32 flash plugin file in your upper new folder
+
ln -s /usr/lib32/mozilla/plugins/libflashplayer.so ~/.steam/bin32/plugins/
+
  
====Text is corrupt or missing====
+
primusrun %command% -w 1920 -h 1080
The Steam Support [https://support.steampowered.com/kb_article.php?ref=1974-YFKL-4947 instructions] for Windows seem to work on Linux also: Simply download [https://support.steampowered.com/downloads/1974-YFKL-4947/SteamFonts.zip SteamFonts.zip] and install them (copying to ~/.fonts/ works at least).
+
  
====Error on some games: S3TC support is missing====
+
On some systems optirun gives better performances than primusrun, however some games may crash shortly after the launch. This may be fixed preloading the correct version of libGL. Use:
Install the following dependencies:
+
* {{pkg|libtxc_dxtn}}
+
locate libGL
* {{pkg|lib32-libtxc_dxtn}}
+
  
====Black screen on (Valve?) games (but audio works)====
+
to find out the available implementations. For a 64 bits game you may want to preload the nvidia 64 bits libGL, then use the launch command:
Check the Steam stdout/stderr for Error lines, some quick dependencies for reference:
+
* {{pkg|libgles}}
+
* {{pkg|lib32-libgles}}
+
* {{pkg|lib32-intel-dri}} (not confirmed as absolutely necessary)
+
  
run steam from console via primusrun steam
+
LD_PRELOAD=/usr/lib/nvidia/libGL.so optirun %command%
  
====SetLocale('en_US.UTF-8') fails at game startup====
+
If you are running the [[Linux-ck]] kernel, you may have some success in reducing overall latencies and improving performance by launching the game in SCHED_ISO (low latency, avoid choking CPU) via {{Pkg|schedtool}}
Edit /etc/locale.gen in your favourite editor and uncomment the line {{ic|en_US.UTF-8 UTF-8}}. Then run {{ic|locale-gen}} as root.
+
  
=== Game-specific depencencies and troubleshooting ===
+
# schedtool -I -e %command% ''other arguments''
{{Note|Steam installs library dependencies of a game to a library directory, but some are missing at the moment. Report bugs involving missing libraries on Valve's bug tracker on their [https://github.com/ValveSoftware/steam-for-linux GIT page] before adding workarounds here, and then provide a link to the bug so it can be removed as the issues are fixed. Libraries like {{pkg|glu}} and {{pkg|libtxc_dxtn}} are exceptions to this, as they are just part of the implementation of the open drivers.}}
+
  
====Amnesia: The Dark Descent====
+
Also keep in mind that Steam [http://i.imgur.com/oJcLDBi.png doesn't really care] what you want it to run. By setting {{ic|%command%}} to an environment variable, you can have Steam run whatever you would like. For example, the Launch Option used in the image above:
=====Dependencies=====
+
* {{pkg|lib32-freealut}}
+
* {{pkg|lib32-glu}}
+
* {{pkg|lib32-libxmu}}
+
* {{pkg|lib32-sdl_ttf}}
+
  
=====Troubleshooting=====
+
IGNORE_ME=%command% glxgears
======Segfault======
+
If you are using open source drivers you will need {{pkg|lib32-libtxc_dxtn}} . See [http://www.frictionalgames.com/forum/thread-10924.html official forum] for details
+
  
====And Yet It Moves====
+
=== Skins for Steam ===
=====Dependencies=====
+
* {{aur|lib32-libtheora}}
+
* {{aur|lib32-libjpeg6}}
+
* {{aur|lib32-libtiff4}}
+
* {{pkg|lib32-libpng12}}
+
  
=====Compatibility=====
+
{{Note|Using skins that are not up-to-date with the version of the Steam client may cause visual errors.}}
Game refuses to launch and following message can be observed on console
+
  readlink: extra operand ‘Yet’
+
  Try 'readlink --help' for more information.
+
To fix this, open {{ic|~/.steam/root/SteamApps/common/And Yet It Moves/AndYetItMovesSteam.sh}} in text editor and replace line
+
  ayim_dir="$(dirname "$(readlink -f ${BASH_SOURCE[0]})")"
+
with
+
  ayim_dir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"
+
  
====Bastion====
+
The Steam interface can be fully customized by copying its various interface files in its skins directory and modifying them.
=====Dependencies=====
+
* {{pkg|lib32-libtxc_dxtn}}
+
  
====Counter-Strike: Source====
+
An extensive list of skins can be found on [http://forums.steampowered.com/forums/showthread.php?t=1161035 Steam's forums].
=====Troubleshooting=====
+
======Game crashes upon joining======
+
If the game is constantly crashing when trying to join a game and in {{ic|~/.steam/root/SteamApps/your@account/Counter Strike Source/hl2.sh}} you have {{ic|1=__GL_THREADED_OPTIMIZATIONS=1}}, try changing it to {{ic|0}}.
+
  
====Crusader Kings II====
+
=== Changing the Steam friends notification placement ===
Game is installed into {{ic|$HOME/Steam/SteamApps/common/Crusader Kings II}}.
+
  
Game can be started directly, without need of running Steam on background, using command {{ic|$HOME/Steam/SteamApps/common/Crusader Kings II/ck2}}.
+
{{Style}}
  
Saves are stored in {{ic|$HOME/Steam/SteamApps/common/Crusader Kings II/save games/}}.
+
{{Note|A handful of games do not support this, for example this can not work with XCOM: Enemy Unknown.}}
  
=====Troubleshooting=====
+
==== Use a skin ====
======No audio======
+
  
The default audio driver used by Crusader Kings 2 is for [[PulseAudio]], so an override is necessary:
+
You can create a skin that does nothing but change the notification corner. First you need to create the directories:
  
{{hc|~/.pam_environment|2=SDL_AUDIODRIVER=alsa}}
+
  $ mkdir -p $HOME/Top-Right/resource
 +
  $ cp -R $HOME/.steam/steam/resource/styles $HOME/Top-Right/resource/
 +
  $ mv $HOME/Top-Right $HOME/.local/share/Steam/skins/
 +
  $ cd .local/share/Steam/skins/
 +
  $ cp -R Top-Right Top-Left && cp -R Top-Right Bottom-Right
  
====Defender's Quest: Valley of the Forgotten====
+
Then modify the correct files. {{ic|Top-Right/resource/styles/gameoverlay.style}} will change the corner for the in-game overlay whereas {{ic|steam.style}} will change it for your desktop.
=====Dependencies=====
+
* {{aur|adobe-air-sdk}}
+
* {{pkg|xterm}}
+
  
=====Troubleshooting=====
+
Now find the entry: {{ic|Notifications.PanelPosition}} in whichever file you opened and change it to the appropriate value, for example for Top-Right:
======Game does not start======
+
* Package {{pkg|adobe-air-sdk}} installs Adobe Air not in the place where the game expects it to be, fix this by creating a simlink (requires root permissions):
+
{{bc|ln -s /opt/adobe-air-sdk/runtimes/air/linux/Adobe\ AIR /opt/Adobe\ AIR}}
+
  
* Adobe AIR will want to check whether the EULA was accepeted and fail in doing so. To fix it, issue the following commands (from under your user, not under root):
+
  Notifications.PanelPosition    "TopRight"
{{bc|mkdir -p ~/.appdata/Adobe/AIR
+
echo 2 > ~/.appdata/Adobe/AIR/eulaAccepted}}
+
Note that by issuing these commands you're accepting Adobe Air's EULA.
+
  
====Dwarfs F2P====
+
This line will look the same in both files. Repeat the process for all the 3 variants ({{ic|Top-Right}}, {{ic|Top-Left}} and {{ic|Bottom-Left}}) and adjust the corners for the desktop and in-game overlay to your satisfaction for each skin, then save the files.
=====Dependencies=====
+
* {{pkg|lib32-libgdiplus}}
+
  
=====Troubleshooting=====
+
To finish you will have to select the skin in Steam: ''Settings > Interface'' and ''<default skin>'' in the drop-down menu.
======Game does not start======
+
There was a bug that stopped Steam from fetching all the needed files. It should be resolved, if you still bump into this problem, try verifying integrity of game cache from game properties, local files tab.
+
  
====FTL: Faster than Light====
+
You can use these files across distributions and even between Windows and Linux (OS X has its own entry for the desktop notification placement)
=====Dependencies=====
+
Libraries are downloaded and and placed in the game's data directory for both architectures. As long as you run FTL by the launcher script (or via the shortcut in Steam) you should not need to download any further libraries.
+
  
=====Compatibility=====
+
==== On-the-fly patch ====
After installation, FTL may fail to run due to a 'Text file busy' error (characterised in Steam by your portrait border going green then blue again). The easiest way to mend this is to just reboot your system. Upon logging back in FTL should run.
+
  
The Steam overlay in FTL does not function as it is not a 3D accelerated game. Because of this the desktop notifications will be visible. If playing in fullscreen, therefore, these notifications in some systems may steal focus and revert you back to windowed mode with no way of going back to fullscreen without relaunching. The binaries for FTL on Steam have no DRM and it is possible to run the game ''without'' Steam running, so in some cases that may be optimum - just ensure that you launch FTL via the launcher script in {{ic|~/.steam/root/SteamApps/common/FTL Faster than Light/data/}} rather than the FTL binary in the $arch directory.
+
This method is more compatible with future updates of Steams since the files in the skins above are updated as part of steam and as such if the original files change, the skin will not follow the graphics update to steam and will have to be re-created every time something like that happens. Doing things this way will also give you the ability to use per-game notification locations as you can run a patch changing the location of the notifications by specifying it in the launch options for games.
  
=====Problems with open-source video driver=====
+
Steam updates the files we need to edit everytime it updates (which is everytime it is launched) so the most effective way to do this is patching the file after Steam has already been launched.
FTL may fail to run if you are using an opensource driver for your video card. There are two solutions: install a proprietary video driver or delete (rename if you are unsure) the library "libstdc++.so.6" inside {{ic|~/.steam/root/SteamApps/common/FTL\ Faster\ Than\ Light/data/amd64/lib}}  This is if you are using a 64bit system, I suppose that in case you are using a 32bit system you have to remove (rename) the same library located into {{ic|~/.steam/root/SteamApps/common/FTL\ Faster\ Than\ Light/data/x86/lib}}.
+
  
====Harvest: Massive Encounter====
+
First you will need a patch:
=====Dependencies=====
+
* {{pkg|lib32-gtk2}}
+
* {{pkg|lib32-libvorbis}}
+
* {{aur|lib32-nvidia-cg-toolkit}}
+
* {{aur|lib32-libjpeg6}}
+
  
=====Compatibility=====
+
{{hc|$HOME/.steam/topright.patch|<nowiki>
Game refuses to launch and throws you to library installer loop. Just edit {{ic| ~/.steam/root/SteamApps/common/Harvest Massive Encounter/run_harvest}} and remove everything but
+
--- A/steam/resource/styles/gameoverlay.styles 2013-06-14 23:49:36.000000000 +0000
  #!/bin/bash
+
+++ B/steam/resource/styles/gameoverlay.styles 2014-07-08 23:13:15.255806000 +0000
  INSTDIR="`dirname "$0"`" ; cd "${INSTDIR}" ; INSTDIR="`pwd`"
+
@@ -7,7 +7,7 @@
  export LD_LIBRARY_PATH=${INSTDIR}/bin:~/.steam/bin
+
mostly_black "0 0 0 240"
  exec ./Harvest
+
semi_black "0 0 0 128"
 
+
semi_gray "32 32 32 220"
====Killing Floor====
+
- Notifications.PanelPosition    "BottomRight"
=====Troubleshooting=====
+
+ Notifications.PanelPosition    "TopRight"
======Screen resolution======
+
}
Killing Floor runs pretty much from scratch, although you might have to change in-game resolution screen as the default one is '''800x600''' and a '''4:3''' screen format.
+
If you try to modify screen resolution in-game, it might crash your desktop enviroment.
+
styles
To fix this, please set the desired resolution screen size by modifing  your {{ic|~/.killingfloor/System/KillingFloor.ini}} with your prefered editor.
+
{{hc|# nano ~/.killingfloor/System/KillingFloor.ini|<nowiki>
+
...
+
 
+
[WinDrv.WindowsClient]
+
WindowedViewportX=????
+
WindowedViewportY=????
+
FullscreenViewportX=????
+
FullscreenViewportY=????
+
MenuViewportX=???
+
MenuViewportY=???
+
 
+
...
+
 
+
[SDLDrv.SDLClient]
+
WindowedViewportX=????
+
WindowedViewportY=????
+
FullscreenViewportX=????
+
FullscreenViewportY=????
+
MenuViewportX=????
+
MenuViewportY=????
+
 
+
...
+
 
</nowiki>}}
 
</nowiki>}}
{{Note|Replace all the '''????''' with the corresponding numbers according the desired resolution. If you have an 1366x768 screen and want to use it at it's fullest, change all the Viewport fields to something like '''ViewportX&#61;1366''' and '''ViewportY&#61;768''' in the corresponding areas.}}
 
{{Note| The dots in the middle indicate that there are more fields in that .ini file. But for screen resolution troubleshooting, you do not need to modify anything else.}}
 
  
Save the file and restart the game, it should work now.
+
{{Note|The patch file should have all above lines, including the newline at the end.}}
  
======Windowed Mode======
+
You can edit the entry and change it between "BottomRight"(default), "TopRight" "TopLeft" and "BottomLeft": the following will assume you used "TopRight" as in the original file.
Uncheck fullscreen in the options menu, and use {{Keypress|Ctrl+g}} to stop mouse capturing (that was non-obvious to discover..). This way you can easily minimize it and do other other things..and let your WM handle things.
+
  
====Multiwinia====
+
Next create an alias in {{ic|$HOME/.bashrc}}:
=====Dependencies=====
+
* {{pkg|lib32-openal}}
+
  
Game will not launch without {{pkg|lib32-openal}}.
+
  alias steam_topright='pushd $HOME/.steam/ && patch -p1 -f -r - --no-backup-if-mismatch < topright.patch && popd'
  
====Penumbra: Overture====
+
Log out and back in to refresh the aliases. Launch Steam and wait for it to fully load, then run the alias
=====Dependencies=====
+
(Taken from {{aur|penumbra-collection}} and {{aur|penumbra-overture-ep1-demo}})
+
* {{pkg|lib32-glu}}
+
* {{pkg|lib32-libxft}}
+
* {{pkg|lib32-libvorbis}}
+
* {{pkg|lib32-openal}}
+
* {{pkg|lib32-sdl_ttf}}
+
* {{pkg|lib32-sdl_image}}
+
  
=====Troubleshooting=====
+
  $ steam_topright
======Windowed Mode======
+
There is no in-game option to change to the windowed mode, you will have to edit {{ic|~/.frictionalgames/Penumbra/Overture/settings.cfg}} to activate it.
+
Find {{ic|FullScreen&#61;"true"}} and change it to {{ic|FullScreen&#61;"false"}}, after this the game should start in windowed mode.
+
  
====Psychonauts====
+
And most games you launch after this will have their notification in the upper right corner.
=====Dependencies=====
+
* {{pkg|libtxc_dxtn}} and {{pkg|lib32-libtxc_dxtn}}
+
  
====Revenge of the Titans====
+
You can also duplicate the patch and make more aliases for the other corners if you do not want all games to use the same corner so you can switch back.
=====Dependencies=====
+
* {{pkg|libxtst}} and {{pkg|lib32-libxtst}}
+
  
====Serious Sam 3: BFE====
+
To automate the process you will need a script file as steam launch options cannot read your aliases. The location and name of the file could for example be '''$HOME/.scripts/steam_topright.sh''', and assuming that is the path you used, it needs to be executable:
=====Dependencies=====
+
* {{pkg|lib32-libtxc_dxtn}}
+
  
=====Troubleshooting=====
+
  $ chmod +755 $HOME/.scripts/steam_topright.sh
======No audio======
+
Try running:
+
# pacman -S lib32-alsa-plugins
+
# mkdir -p /usr/lib/i386-linux-gnu/alsa-lib/
+
# ln -s /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so /usr/lib/i386-linux-gnu/alsa-lib/
+
  
If that does not work, try tweaking ~/.alsoftrc as proposed by the [http://steamcommunity.com/app/221410/discussions/3/846940248238406974/ Steam community] (Serious Sam 3: BFE uses OpenAL to output sound). If you are not using Pulse Audio, you may want to write the following configuration:
+
The contents of the file should be the following:
  
{{hc|$ nano ~/.alsoftrc|<nowiki>
+
  #!/bin/sh
[general]
+
  pushd $HOME/.steam/ && patch -p1 -f -r - --no-backup-if-mismatch < topright.patch && popd
drivers = alsa
+
[alsa]
+
device = default
+
capture = default
+
mmap = true
+
</nowiki>}}
+
  
====Spacechem====
+
And the launch options should be something like the following.
=====Dependencies=====
+
* {{pkg|lib32-sqlite}}
+
* {{pkg|lib32-sdl_image}}
+
* {{aur|lib32-sdl_mixer}}
+
  
=====Troubleshooting=====
+
  $HOME/.scripts/steam_topright.sh && %command%
======Game crash======
+
The shipped x86 version of Spacechem does not work on x64 with the game's own libSDL* files, and crashes with some strange output.
+
  
To solve this just remove or move the three files {{ic|libSDL-1.2.so.0}}, {{ic|libSDL_image-1.2.so.0}}, {{ic|libSDL_mixer-1.2.so.0}} from {{ic|~/.steam/root/SteamApps/common/SpaceChem}}
+
There is another file in the same folder as '''gameoverlay.style''' folder called '''steam.style''' which has an entry with the exact same function as the file we patched and will change the notification corner for the desktop only (not in-game), but for editing this file to actually work it has to be set before steam is launched and the folder set to read-only so steam cannot re-write the file. Therefore the only two ways to modify that file is to make the directory read only so steam cannot change it when it is launched (can break updates) or making a skin like in method 1.
  
====Space Pirates and Zombies====
+
=== Silent Mode ===
=====Dependencies=====
+
* {{pkg|lib32-openal}}
+
=====Troubleshooting=====
+
======No audio======
+
Apply the fix documented in Serious Sam 3: BFE above.
+
  
====Splice====
+
To stop the main window from showing at startup, use the {{ic|-silent}} option:
Splice comes with both x86 and x64 binaries. Steam does not have to be running to launch this game.
+
=====Dependencies=====
+
* {{pkg|glu}}
+
* {{pkg|mono}}
+
  
====Steel Storm: Burning Retribution====
+
$ steam -silent
=====Troubleshooting=====
+
======Start with black screen======
+
The game tries to launch in 1024x768 resolution with fullscreen mode by default. It is impossible on some devices.
+
(for example laptop Samsung Series9 with intel hd4000 video).
+
  
You can launch the game in windowed mode. To do this open game Properties in Steam, in General tab select "Set launch options..." and type "-window".
+
{{Tip|This option can be added to a [[desktop entry]].}}
  
Now you can change the resolution in game.
+
=== Streaming server ===
  
======No English fonts======
+
See https://steamcommunity.com/sharedfiles/filedetails/?id=680514371
If you use intel video card, just disable S3TC in DriConf.
+
 
+
====Superbrothers: Sword & Sworcery EP====
+
=====Dependencies=====
+
* {{pkg|lib32-glu}}
+
 
+
====Team Fortress 2 ====
+
=====Dependencies=====
+
* {{pkg|lib32-libtxc_dxtn}}
+
 
+
=====Troubleshooting=====
+
======No audio======
+
It happens if there is no PulseAudio in your system.
+
If you want to use [[ALSA]], you need to launch Steam or the game directly with {{ic|1=SDL_AUDIODRIVER=alsa}}
+
(From [http://steamcommunity.com/app/221410/discussions/0/882966056462819091/#c882966056470753683 SteamCommunity]).
+
 
+
If it still does not work, you may also need to set the environment variable AUDIODEV. For instance {{ic|1=AUDIODEV=Live}}. Use {{ic|aplay -l}} to list the available sound cards.
+
 
+
====The Book of Unwritten Tales====
+
If the game does not start, go to Properties --> Uncheck "Enable Steam Community In-Game".
+
 
+
The game may segfault upon clicking the Setting menu and possibly during or before gameplay. This is a known issue and you will unfortunately have to wait for a fix from the developer.
+
=====Dependencies=====
+
* {{aur|lib32-libxaw}}
+
* {{aur|lib32-jasper}}
+
 
+
====The Clockwork Man====
+
=====Dependencies=====
+
* {{pkg|lib32-libidn}}
+
 
+
====Trine 2====
+
=====Dependencies=====
+
* {{pkg|lib32-glu}}
+
* {{pkg|lib32-libxxf86vm}}
+
* {{pkg|lib32-libdrm}}
+
* {{pkg|lib32-openal}}
+
* {{pkg|xorg-xwininfo}}
+
 
+
=====Troubleshooting=====
+
* If colors are wrong with FOSS drivers (r600g at least), try to run the game in windowed mode, rendering will be corrected. ([https://bugs.freedesktop.org/show_bug.cgi?id=60553 bugreport])
+
* If sound plays choppy, try to edit {{ic|/etc/openal/alsoft.conf}} with values
+
 
+
drivers=pulse,alsa
+
frequency=48000
+
 
+
* If the game resolution is wrong when using a dual monitor setup and you can't see the whole window edit {{ic|~/.frozenbyte/Trine2/options.txt}} and change the options ForceFullscreenWidth and ForceFullscreenHeight to the resolution of your monitor on which you want to play the game.
+
 
+
====Unity of Command====
+
=====Dependencies=====
+
* {{pkg|lib32-pango}}
+
 
+
=====Troubleshooting=====
+
* If squares are shown instead of text, try removing {{ic|$HOME/Steam/SteamApps/common/Unity of Command/bin/libpangoft2-1.0.so.0}}.
+
 
+
====World of Goo====
+
=====Changing Resolution=====
+
* To change the game resolution edit the section "Graphics display" in the configuration file {{ic|$HOME/Steam/SteamApps/common/World of Goo/properties/config.txt}}. For example, see below:
+
  <!-- Graphics display -->
+
  <param name="screen_width" value="1680" />
+
  <param name="screen_height" value="1050" />
+
  <param name="color_depth" value="0" />
+
  <param name="fullscreen" value="true" />
+
  <param name="ui_inset" value="10" />
+
 
+
===Skins for Steam===
+
 
+
The Steam interface can be fully customized by copying its various interface files in its skins directory and modifying them.
+
 
+
====Steam Skin Manager====
+
 
+
The process of applying a skin to Steam can be greatly simplified using {{aur|steam-skin-manager}} from the AUR. The package also comes with a hacked version of the Steam launcher which allows the window manager to draw its borders on the Steam window.
+
 
+
As a result, skins for Steam will come in two flavors, one with and one without window buttons. The skin manager will prompt you whether you use the hacked version or not, and will automatically apply the theme corresponding to your GTK theme if it is found. You can of course still apply another skin if you want.
+
 
+
The package ships with two themes for the default Ubuntu themes, Ambiance and Radiance. A Faience theme is under development and already has its own package on the AUR {{aur|steam-skin-faience-git}}.
+
 
+
== Steam on Wine ==
+
 
+
Install {{Pkg|wine}} from the official repositories and follow the instructions provided in the [[Wine|article]].
+
 
+
Install the required Microsoft fonts {{AUR|ttf-microsoft-tahoma}} and {{AUR|ttf-ms-fonts}} from the [[AUR]] or through {{AUR|winetricks-svn}}.
+
{{Note|If you have access to Windows discs, you may want to install {{AUR|ttf-win7-fonts}} instead.}}
+
 
+
If you have an old Wine prefix ({{ic|~/.wine}}), you should remove it and let Wine create a new one to avoid problems (you can transfer over anything you want to keep to the new Wine prefix).
+
 
+
===Installation===
+
 
+
Download and run the Steam installer from [http://store.steampowered.com/about/ steampowered.com]. It is no longer an {{ic|.exe}} file so you have to start it with {{ic|msiexec}}:
+
$ msiexec /i SteamInstall.msi
+
 
+
===Starting Steam===
+
 
+
On x86:
+
$ wine ~/.wine/drive_c/Program\ Files/Steam/Steam.exe
+
 
+
On x86_64 (with steam installed to a clean wine prefix):
+
$ wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe
+
 
+
Alternatively, you may use this method:
+
 
+
$ wine "C:\\Program Files\\Steam\\steam.exe"
+
 
+
You should consider making an alias to easily start steam (and put it in your shell's rc file), example:
+
alias steam='wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe >/dev/null 2>&1 &'
+
 
+
{{Note|If you are using an nvidia card through bumblebee, you should prefix those commands with {{ic|optirun}}.}}
+
 
+
===Tips===
+
 
+
====Performance====
+
 
+
Consider disabling wine debugging output by adding this to your shell rc file:
+
export WINEDEBUG=-all
+
or, just add it to your steam alias to only disable it for steam:
+
alias steam='WINEDEBUG=-all wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe >/dev/null 2>&1 &'
+
Additionally, Source games rely on a paged pool memory size specification for audio, and WINE by default does not have this set. To set it:
+
wine reg add "HKLM\\System\\CurrentControlSet\\Control\\Session Manager\\Memory Management\\" /v PagedPoolSize /t REG_DWORD /d 402653184 /f
+
 
+
==== Application Launch Options ====
+
Go to "Properties" -> "Set Launch Options", e.g.:
+
{{bc|-console -dxlevel 90 -width 1280 -height 1024
+
}}
+
* {{ic|console}}
+
Activate the console in the application to change detailed applications settings.
+
* {{ic|dxlevel}}
+
Set the application's DirectX level, e.g. 90 for DirectX Version 9.0. It is recommended to use the video card's DirectX version to prevent crashes. See the official Valve Software Wiki http://developer.valvesoftware.com/wiki/DirectX_Versions for details.
+
* {{ic|width}} and {{ic|height}}
+
Set the screen resolution. In some cases the graphic settings are not saved in the application and the applications always starts in the default resolution.
+
Please refer to http://developer.valvesoftware.com/wiki/Launch_options for a complete list of launch options.
+
 
+
==== Using a Pre-Existing Steam Install ====
+
 
+
If you have a shared drive with Windows, or already have a Steam installation somewhere else, you can simply symlink the Steam directory to {{ic|~/.wine/drive_c/Program Files/Steam/}} . However, be sure to do '''all''' the previous steps in this wiki. Confirm Steam launches and logs into your account, ''then'' do this:
+
 
+
cd ~/.wine/drive_c/Program\ Files/
+
mv Steam/ Steam.backup/  (or you can just delete the directory)
+
ln -s /mnt/windows_partition/Program\ Files/Steam/
+
 
+
{{Note|If you have trouble starting Steam after symlinking the entire Steam folder, try linking only the {{ic|steamapps}} subdirectory in your existing wine steam folder instead.}}
+
 
+
{{Note|If you still have trouble starting games, use {{ic|sudo mount --bind /path/to/SteamApps ~/.local/share/Steam/SteamApps -ouser&#61;your-user-name }}, this is the only thing that worked for me with {{ic|TF2}}}}
+
 
+
====Running Steam in a second X Server====
+
 
+
Assuming you are using the script above to start Steam, make a new script, called {{ic|x.steam.sh}}. You should run this when you want to start Steam in a new X server, and {{ic|steam.sh}} if you want Steam to start in the current X server.
+
 
+
If due to misconfiguration a black screen is shown, you could always close down the second X server by pressing {{Keypress|Ctrl}} + {{Keypress|Alt}} + {{Keypress|Backspace}}.
+
 
+
{{bc|1=
+
#!/bin/bash
+
 
+
DISPLAY=:1.0
+
 
+
xinit $HOME/steam.sh $* -- :1
+
}}
+
 
+
Now you can use {{Keypress|Ctrl}} + {{Keypress|Alt}} + {{Keypress|F7}} to get to your first X server with your normal desktop, and {{Keypress|Ctrl}} + {{Keypress|Alt}} + {{Keypress|F8}} to go back to your game.
+
 
+
Because the second X server is ''only'' running the game and the first X server with all your programs is backgrounded, performance should increase. In addition, it is much more convenient to switch X servers while in game to access other resources, rather than having to exit the game completely or {{Keypress|Alt}}-{{Keypress|Tab}} out. Finally, it is useful for when Steam or WINE goes haywire and leaves a bunch of processes in memory after Steam crashes. Simply {{Keypress|Ctrl}} + {{Keypress|Alt}} + {{Keypress|Backspace}} on the second X server to kill that X and all processes on that desktop will terminate as well.
+
 
+
'''If you get errors that look like "Xlib: connection to ":1.0" refused by server" when starting the second X''': You will need to adjust your X permissions.
+
 
+
'''If you lose the ability to use the keyboard while using Steam''': This is an odd bug that does not happen with other games. A solution is to use a WM in the second X as well. Thankfully, you do not need to run a large WM. Openbox and icewm have been confirmed to fix this bug (evilwm, pekwm, lwm ''do not'' work), but the icewm taskbar shows up on the bottom of the game, thus it's recommended to use [[Openbox]]. Install {{Pkg|openbox}} from the [[official repositories]], then add {{Ic|openbox &}} to the top of your {{ic|steam.sh}} file. Note you can run other programs (ex. Teamspeak &) or set X settings (ex. xset, xmodmap) before the WINE call as well.
+
 
+
====Steam Links in Firefox, Chrome, Etc====
+
To make steam:// urls in your browser connect with steam in wine, there are several things you can do. One involves making steam url-handler keys in gconf, another involves making protocol files for kde, others involve tinkering with desktop files or the Local State file for chromium. These seem to only work in firefox or under certain desktop configurations. One way to do it that works more globally is using mimeo, a tool made by Xyne (an Arch TU) which follows. For another working and less invasive (but firefox-only) way, see the first post [http://ubuntuforums.org/showthread.php?t=433548 here] .
+
 
+
* Make {{ic| /usr/bin/steam}} with your favorite editor and paste:
+
 
+
{{bc|
+
#!/bin/sh
+
#
+
# Steam wrapper script
+
#
+
exec wine "c:\\program files\\steam\\steam.exe" "$@"
+
}}
+
 
+
* Make it executable.
+
 
+
# chmod +x /usr/bin/steam
+
 
+
* Install {{AUR|mimeo}} and {{AUR|xdg-utils-mimeo}} from AUR. You will need to replace the existing {{pkg|xdg-utils}} if installed. In XFCE, you will also need {{pkg|xorg-utils}}.
+
 
+
* Create {{ic|~/.config/mimeo.conf}} with your favorite editor and paste:
+
 
+
{{bc|
+
/usr/bin/steam %u
+
  ^steam://
+
}}
+
 
+
* Lastly, open {{ic|/usr/bin/xdg-open}} in your favorite editor. Go to the {{ic|detectDE()}} section and change it to look as follows:
+
 
+
{{bc|<nowiki>
+
detectDE()
+
{
+
    #if [ x"$KDE_FULL_SESSION" = x"true" ]; then DE=kde;
+
    #elif [ x"$GNOME_DESKTOP_SESSION_ID" != x"" ]; then DE=gnome;
+
    #elif `dbus-send --print-reply --dest=org.freedesktop.DBus /org/freedesktop/DBus org.freedesktop.DBus.GetNameOwner string:org.gnome.SessionManager > /dev/null 2>&1` ; then DE=gnome;
+
    #elif xprop -root _DT_SAVE_MODE 2> /dev/null | grep ' = \"xfce4\"$' >/dev/null 2>&1; then DE=xfce;
+
    #elif [ x"$DESKTOP_SESSION" == x"LXDE" ]; then DE=lxde;
+
    #else DE=""
+
    #fi
+
    DE=""
+
}
+
</nowiki>}}
+
  
* Restart the browser and you should be good to go. In chromium, you cannot enter a {{ic|steam://}} link in the url box like you can with firefox. The forum link above has a {{ic|steam://open/friends}} link to try if needed.
+
== Troubleshooting ==
  
{{Note|If you have any problems with file associations after doing this, simply revert to regular xdg-utils and undo your changes to {{ic|/usr/bin/xdg-open}}.}}
+
See [[Steam/Troubleshooting]].
{{Note|Those on other distributions that stumble upon this page, see the link above for firefox specific instructions. No easy way to get it working on Chromium on other distros exists.}}
+
  
====No text rendered problem====
+
== See also ==
If there is no text/font rendered when starting steam you should try to start steam with the parameter {{ic|-no-dwrite}}. Read more in [https://bbs.archlinux.org/viewtopic.php?id=146223 the forum thread about it.]
+
{{bc|wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe -no-dwrite}}
+
  
== See Also ==
+
* [https://wiki.gentoo.org/wiki/Steam Steam] at Gentoo wiki
* https://wiki.gentoo.org/wiki/Steam
+
* [http://pcgamingwiki.com/wiki/The_Big_List_of_DRM-Free_Games_on_Steam The Big List of DRM-Free Games on Steam] at PCGamingWiki
 +
* [http://steam.wikia.com/wiki/List_of_DRM-free_games List of DRM-free games] at wikia

Latest revision as of 23:03, 7 August 2016

From Wikipedia:

Steam is a digital distribution, digital rights management, multiplayer and communications platform developed by Valve Corporation. It is used to distribute games and related media online, from small independent developers to larger software houses.

Steam is best known as the platform needed to play Source Engine games (e.g. Half-Life 2, Counter-Strike). Today it offers many games from many other developers.

Installation

Note:

Install the steam package.

Steam is not supported on this distribution. As such some fixes are needed on the users part to get things functioning properly:

Usage

Big Picture Mode

To start Steam in Big Picture Mode from a Display manager, create a /usr/share/xsessions/steam-big-picture.desktop file with the following contents:

/usr/share/xsessions/steam-big-picture.desktop
[Desktop Entry]
Name=Steam Big Picture Mode
Comment=Start Steam in Big Picture Mode
Exec=/usr/bin/steam -bigpicture
TryExec=/usr/bin/steam
Icon=
Type=Application

Steam runtime

See Steam/Troubleshooting#Steam runtime issues.

Tips and tricks

Launching games with custom commands

Tango-edit-clear.pngThis article or section needs language, wiki syntax or style improvements.Tango-edit-clear.png

Reason: please use the first argument of the template to provide a brief explanation. (Discuss in Talk:Steam#)

Steam has fortunately added support for launching games using your own custom command. To do so, navigate to the Library page, right click on the selected game, click Properties, and Set Launch Options. Steam replaces the tag %command% with the command it actually wishes to run. For example, to launch Team Fortress 2 with primusrun and at resolution 1920x1080, you would enter:

primusrun %command% -w 1920 -h 1080

On some systems optirun gives better performances than primusrun, however some games may crash shortly after the launch. This may be fixed preloading the correct version of libGL. Use:

locate libGL

to find out the available implementations. For a 64 bits game you may want to preload the nvidia 64 bits libGL, then use the launch command:

LD_PRELOAD=/usr/lib/nvidia/libGL.so optirun %command%

If you are running the Linux-ck kernel, you may have some success in reducing overall latencies and improving performance by launching the game in SCHED_ISO (low latency, avoid choking CPU) via schedtool

# schedtool -I -e %command% other arguments

Also keep in mind that Steam doesn't really care what you want it to run. By setting %command% to an environment variable, you can have Steam run whatever you would like. For example, the Launch Option used in the image above:

IGNORE_ME=%command% glxgears

Skins for Steam

Note: Using skins that are not up-to-date with the version of the Steam client may cause visual errors.

The Steam interface can be fully customized by copying its various interface files in its skins directory and modifying them.

An extensive list of skins can be found on Steam's forums.

Changing the Steam friends notification placement

Tango-edit-clear.pngThis article or section needs language, wiki syntax or style improvements.Tango-edit-clear.png

Reason: please use the first argument of the template to provide a brief explanation. (Discuss in Talk:Steam#)
Note: A handful of games do not support this, for example this can not work with XCOM: Enemy Unknown.

Use a skin

You can create a skin that does nothing but change the notification corner. First you need to create the directories:

 $ mkdir -p $HOME/Top-Right/resource
 $ cp -R $HOME/.steam/steam/resource/styles $HOME/Top-Right/resource/
 $ mv $HOME/Top-Right $HOME/.local/share/Steam/skins/
 $ cd .local/share/Steam/skins/
 $ cp -R Top-Right Top-Left && cp -R Top-Right Bottom-Right

Then modify the correct files. Top-Right/resource/styles/gameoverlay.style will change the corner for the in-game overlay whereas steam.style will change it for your desktop.

Now find the entry: Notifications.PanelPosition in whichever file you opened and change it to the appropriate value, for example for Top-Right:

 Notifications.PanelPosition     "TopRight"

This line will look the same in both files. Repeat the process for all the 3 variants (Top-Right, Top-Left and Bottom-Left) and adjust the corners for the desktop and in-game overlay to your satisfaction for each skin, then save the files.

To finish you will have to select the skin in Steam: Settings > Interface and <default skin> in the drop-down menu.

You can use these files across distributions and even between Windows and Linux (OS X has its own entry for the desktop notification placement)

On-the-fly patch

This method is more compatible with future updates of Steams since the files in the skins above are updated as part of steam and as such if the original files change, the skin will not follow the graphics update to steam and will have to be re-created every time something like that happens. Doing things this way will also give you the ability to use per-game notification locations as you can run a patch changing the location of the notifications by specifying it in the launch options for games.

Steam updates the files we need to edit everytime it updates (which is everytime it is launched) so the most effective way to do this is patching the file after Steam has already been launched.

First you will need a patch:

$HOME/.steam/topright.patch
--- A/steam/resource/styles/gameoverlay.styles	2013-06-14 23:49:36.000000000 +0000
+++ B/steam/resource/styles/gameoverlay.styles	2014-07-08 23:13:15.255806000 +0000
@@ -7,7 +7,7 @@
 		mostly_black "0 0 0 240"
 		semi_black "0 0 0 128"
 		semi_gray "32 32 32 220"
-		Notifications.PanelPosition     "BottomRight"
+		Notifications.PanelPosition     "TopRight"
 	}
 	
 	styles
 
Note: The patch file should have all above lines, including the newline at the end.

You can edit the entry and change it between "BottomRight"(default), "TopRight" "TopLeft" and "BottomLeft": the following will assume you used "TopRight" as in the original file.

Next create an alias in $HOME/.bashrc:

 alias steam_topright='pushd $HOME/.steam/ && patch -p1 -f -r - --no-backup-if-mismatch < topright.patch && popd'

Log out and back in to refresh the aliases. Launch Steam and wait for it to fully load, then run the alias

 $ steam_topright

And most games you launch after this will have their notification in the upper right corner.

You can also duplicate the patch and make more aliases for the other corners if you do not want all games to use the same corner so you can switch back.

To automate the process you will need a script file as steam launch options cannot read your aliases. The location and name of the file could for example be $HOME/.scripts/steam_topright.sh, and assuming that is the path you used, it needs to be executable:

 $ chmod +755 $HOME/.scripts/steam_topright.sh

The contents of the file should be the following:

 #!/bin/sh
 pushd $HOME/.steam/ && patch -p1 -f -r - --no-backup-if-mismatch < topright.patch && popd

And the launch options should be something like the following.

 $HOME/.scripts/steam_topright.sh && %command%

There is another file in the same folder as gameoverlay.style folder called steam.style which has an entry with the exact same function as the file we patched and will change the notification corner for the desktop only (not in-game), but for editing this file to actually work it has to be set before steam is launched and the folder set to read-only so steam cannot re-write the file. Therefore the only two ways to modify that file is to make the directory read only so steam cannot change it when it is launched (can break updates) or making a skin like in method 1.

Silent Mode

To stop the main window from showing at startup, use the -silent option:

$ steam -silent
Tip: This option can be added to a desktop entry.

Streaming server

See https://steamcommunity.com/sharedfiles/filedetails/?id=680514371

Troubleshooting

See Steam/Troubleshooting.

See also