Step-by-step debugging guide
This page is mainly about how to gather more information in connection with bug reports. Even though the word "debug" is used, it's not intended as a guide for how to debug programs while developing.
- 1 When an application fails
- 2 How to investigate a segfault
- 3 How to investigate missing files or libraries
- 4 If it's not written in C or C++, but perhaps in Python
- 5 Finally - report the bug
- 6 See also
When an application fails
Run it from the commandline
If an application suddenly crashes, try running it from a terminal emulator like gnome-terminal or urxvt. Try typing in the name of the application in lowercase letters. If you don't know the name of the executable, only the name of the package, the following command can be useful to find the name of the executable. Replace "packagename" with the name of the package:
for f in `pacman -Ql packagename | grep "/bin/" | cut -d" " -f2`; do file $f 2>/dev/null | grep -q executable && basename $f; done
Check if the application segfaults
If you see the word "segfault" or the phrase "segmentation fault", see if there is a file named "core" as well.
If there is, the application has segfaulted. The "core" file can, if the application is compiled in a debug-friendly way, be used to find out where things went wrong. Sometimes the core file ends up in one of the directories the application has visited instead of the current directory.
If you can't find the "core" file, it may be the case that core dumping is disabled by default. Simply do
ulimit -c unlimited before executing the faulty program, you may also add this into your
.bashrc to aid in future debugging.
How to investigate a segfault
There are a couple of techniques that can be used to figure out what went wrong. Put your detective hat on. 🔎
Technique #1 - gdb
gdb is an ancient and well tested application for debugging applications. Try running the application with gdb (replace "appname" with the name of your executable):
gdb appname r (wait for segfault) bt full
Now post the output to one of the many pastebin sites on the web and include the URL in your bug report (if end up filing one).
Technique #2 - even better gdb output
First recompile the application in question with the -g, -O0 and -fbuiltin flags. Make sure "!strip" is in the options array in the PKGBUILD, then install the package and try running it again with gdb, like above.
This is how the options line can look:
One way of enabling -g, -O0 and -fbuiltin is to put these two lines at the very beginning of the build() function in the relevant PKGBUILD:
export CFLAGS="$CFLAGS -O0 -fbuiltin -g" export CXXFLAGS="$CXXFLAGS -O0 -fbuiltin -g"
The meaning of the flags is the following: -g enables debug symbols and -O0 turns off optimizations. (-O2 is the most common optimization level. (-O3 is usually overkill and -O4 and above behaves exactly like -O3).
If you have a "core" file, it can be used together with gdb to get a backtrace:
gdb appname core bt full
Technique #3 - valgrind
Assuming you have an unstripped binary without inlined functions, it's usually a good idea to also run that program through valgrind. valgrind is a tool that emulates a CPU and can usually help you show where things go wrong or provide additional info on top of gdb's output.
If you run
it will provide a lot of helpful debug output if there is a crash. Consider -v and --leak-check=full to get even more info.
Alternatively, you can use
valgrind --tool=callgrind appname
and run the output through kcachegrind to graphically explore the functions the program uses. This is especially useful if the program hangs somewhere as you can see where it spends all that time which makes it easier to pinpoint the error location.
How to investigate missing files or libraries
Technique #1 - strace
Strace is great for finding out, in detail, what an application is actually doing. If an application tries to open a file that just isn't there, it can be discovered by strace.
For finding which files a program named "appname" tries to open:
$ strace -eopen appname
Again, save the output, post it to a pastebin site and keep the URL in handy.
Technique #2 - LD_DEBUG
Setting LD_DEBUG to "files" is another way to get an overview of which files an application are looking for. For an application named "appname":
LD_DEBUG=files appname > appname.log 2>&1
The output will end up in appname.log.
For more information about this:
Technique #3 - readelf
If you get "no such file or directory" when running an application, try the following command:
readelf -a /usr/bin/appname | grep interp
(replace /usr/bin/appname with the location of your executable)
Make sure the interpreter in question (like /lib/ld-linux-x86-64.so.2) actually exists. Install ld-lsb from AUR if you have to.
If it's not written in C or C++, but perhaps in Python
Use "file" on the executable to get more information (replace "appname" with your executable):
If it says "ELF" it's a binary exectuable and is usually written in C or C++. If it says "Python script" you know you're dealing with an application written in Python.
If it's a shell script, open up the shell script in a text editor and see (usually at the bottom of the file) if you can find the name of the real application (ELF file). You can then temporarily put "gdb" right in the shellscript, before the name of the executable, for debugging purposes. See the sections about gdb further up.
For Python applications, the output will often say which file and line number the crash occured at. If you're proficient with Python, you can try to fix this and include the fix in the bug report.
Finally - report the bug
Please report a bug at https://bugs.archlinux.org and possibly also directly to the developers of the application in question, then include a link in the Arch Linux bug report. This helps us all.
However, if you think there's something wrong with the application itself, and not with how it is packaged, report the bug directly to upstream (which means the developers of the application). Normally, software streams from developers, through packagers/maintainers and down to users. Upstream means the other way, so for this case: directly to the developers of an application.