Difference between revisions of "Talk:Blender"

From ArchWiki
Jump to: navigation, search
m (add comment)
(Encoding: Remove closed discussion.)
Line 3: Line 3:
 
:I think this is valid info that should be noted if that is the case. Hopefully, this means that upstream has fixed the issue and that it will be eventually included in a later blender release.
 
:I think this is valid info that should be noted if that is the case. Hopefully, this means that upstream has fixed the issue and that it will be eventually included in a later blender release.
 
[[User:Ase1590|Ase1590]] ([[User talk:Ase1590|talk]]) 19:00, 7 June 2017 (UTC)
 
[[User:Ase1590|Ase1590]] ([[User talk:Ase1590|talk]]) 19:00, 7 June 2017 (UTC)
 
== <s>Encoding</s> ==
 
 
It could be mentioned that ffmpeg or handbrake may be used instead of blenders' encoder after exporting a video uncompressed. [[User:Ubone|Ubone]] ([[User talk:Ubone|talk]]) 02:57, 19 June 2018 (UTC)
 
 
:Uncompressed means one picture for every frame? That's huge. --[[User:Larivact|Larivact]] ([[User talk:Larivact|talk]]) 03:18, 19 June 2018 (UTC)
 
 
::I was thinking of the .avi one but you're right, by default blenders' exporter was set to .png afaik. [[User:Ubone|Ubone]] ([[User talk:Ubone|talk]]) 03:49, 19 June 2018 (UTC)
 
 
::I see there is an ffmpeg export option now, closing. ― [[User:Ubone|Ubone]] ([[User talk:Ubone|talk]]) 19:20, 2 July 2018 (UTC)
 
  
 
== Experimental OpenCL support on AMDGPU ==
 
== Experimental OpenCL support on AMDGPU ==

Revision as of 07:37, 24 November 2018

Blender UI graphical corruption on AMDGPU driver

I found that compiling blender-git from the AUR completely removes this graphical corruption without needing to enable Triple Buffering, is this worthy of being noted in the wiki? Mycatfishsteve (talk) 21:58, 6 June 2017 (UTC)

I think this is valid info that should be noted if that is the case. Hopefully, this means that upstream has fixed the issue and that it will be eventually included in a later blender release.

Ase1590 (talk) 19:00, 7 June 2017 (UTC)

Experimental OpenCL support on AMDGPU

I will add an article either today or sometime during the week to describe how users with AMD GCN 2.0 cards can enable OpenCL support, since it isn't very well documented but is doable. Anyone with feedback to this addition can reply under me with the details. Thanks! Mycatfishsteve (talk) 08:38, 22 June 2018 (UTC)

How is the performance? When I used the open AMDGPU driver for OpenCL it performed much worse than the proprietary one for crypto usage about a year ago. That being said, I think it would be of interest to be added to the wiki how to do it anyway. That way those who want an open source stack can make use of it. I'm sure performance will only get better with time, if it hasn't already in the past year. So see if you can find out how to do it, then add it to the wiki. --Ase1590 (talk) 12:25, 31 August 2018 (UTC)
Have either of you got it working yet? I can't even figure out how to let Blender see my card as a compute device on open-source drivers. --Imyxh (talk) 01:37, 10 September 2018 (UTC)