Difference between revisions of "Talk:StarCraft 2"

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(Direct 3D settings: new section)
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dezza: updated it (added 1.5.0 patch notes), 02 August 2012
 
dezza: updated it (added 1.5.0 patch notes), 02 August 2012
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== Direct 3D settings ==
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    DirectDrawRenderer      opengl
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    PixelShaderMode        enabled
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    RenderTargetLockMode    readtex
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    StrictDrawOrdering      disabled
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    VertexShaderMode        hardware
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These are the default already.
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    Multisampling          disabled
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These are probably not needed any more.
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    OffscreenRenderingMode  pbuffer
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I don't see any difference between this and the default: fbo.
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    UseGLSL                disabled
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This actually solves a glitch.

Revision as of 02:48, 26 August 2012

dezza: updated it (added 1.5.0 patch notes), 02 August 2012

Direct 3D settings

   DirectDrawRenderer      opengl
   PixelShaderMode         enabled
   RenderTargetLockMode    readtex
   StrictDrawOrdering      disabled
   VertexShaderMode        hardware

These are the default already.

   Multisampling           disabled

These are probably not needed any more.

   OffscreenRenderingMode  pbuffer

I don't see any difference between this and the default: fbo.

   UseGLSL                 disabled

This actually solves a glitch.