Talk:Unreal Engine 4
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Revision as of 22:05, 11 July 2018 by Pulec (→mono and clang requirements in C++ projects, which mono?: new section)
mono and clang requirements in C++ projects, which mono?
I had vague errors just by missing, I am not sure about which mono to use but AUR didn't really worked for me (seems like installation was broken).
These links should be reminded, cause its 'hidden' in the output when you launch UE4Editor in shell.
I will try it out again.
Your experiences are welcomed.
Feel free to discuss on #UE4Linux.