Difference between revisions of "VisualBoyAdvance-M"

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Installing is done by getting Package through the [[AUR]]. The current package can be found [http://aur.archlinux.org/packages.php?ID=16851 here].
Installing is done by getting Package through the [[AUR]]. The current package can be found [http://aur.archlinux.org/packages.php?ID=16851 here] or at the [http://arch-games.twilightlair.net arch-games repo].

Revision as of 01:11, 7 April 2009


Visual Boy Advance is a very popular Game Boy Advance emulator. It supports Game Boy, Super Game Boy, Game Boy Color, and Game Boy Advance games. These games are come in the forms of ROMS. There are then loaded and played. It uses 3 rendering engines in the linux version, They are OpenGL,Cairo and Xvideo. It includes some useful features including fullscreen, image filters, save, load, screen capture, key mapping, frame throttling, and some extra sound and video configurations.



Installing is done by getting Package through the AUR. The current package can be found here or at the arch-games repo.


There are a couple known issues during installation When trying to run VBA after an install you may get this after typing in gvbam.

~$ Failed to open audio: Fragment size must be a power of two
Segmentation fault

A workaround for this is editing the configuration file. In the directory /home/<USER>/.config/gvbam

In the Display Section of the config file changing the line from






Has been known to fix the problem.

Also the Directories for which VBA will search for the game saves and ROMs can sometime revert back to the default setting. If prefer to keep you saves and ROMs in a specific directory you may want to edit the config file in /home/<USER>/.config/gvbam. In the Directories section simply enter in your preferred directory like this.


Also make sure your new config file is saved as "config" and not "config~".