Difference between revisions of "Wii Hacking"

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(fix some old AUR links, use VCS suffix as an anchor)
(Emulation: nonexistent package, add link to -git package (the old note does not apply since dolphin-emu is in official repositories))
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* {{Pkg|dolphin-emu}} - the dominant emulator for the Wii (also supports Gamecube).
 
* {{Pkg|dolphin-emu}} - the dominant emulator for the Wii (also supports Gamecube).
* [https://aur.archlinux.org/packages.php?ID=27400 dolphin-emu-svn-bin] (Binaries) - if you do not have the time to compile it.
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* {{AUR|dolphin-emu-git}} - development version

Revision as of 18:30, 7 December 2013

A few starting packages for hacking the Wii on Arch Linux. Also see Wiibrew.org for a guide to getting homebrew setup on the Wii.

Native Coding

  • wiiloadAUR lets you upload games to the Homebrew Channel
  • devkitppcAUR for a basic toolchain (compiler) for C and C++ development.
  • libogcAUR for libraries that work with the Wii, for working with graphics, wiimote, etc.
  • sdl-wii-svnAUR - a library for SDL on the Wii.
  • libfat-ogcAUR - a library for FAT handling (used in USB flash drives).

Game Hacking

  • reggie-gitAUR - Level Editor for New Super Mario Bros. Wii.
  • riifsAUR - a networked server for Riivolution to run file replacement hacks on the Wii.
  • arctool-gitAUR for opening .arc files found in Wii game discs.
  • arcmanAUR
  • u8it for working with u8 archives found in Wii game discs.

Wiimote

  • cwiid - a library in C for working with the Wii Remote.
  • libwiimoteAUR - a library in C for working with the Wii Remote.
  • xwiiAUR - lets you control your computer from your Wii remote (even has Shell command support).
  • xwii-hypocorismAUR
  • pymoteAUR

Emulation