Difference between revisions of "Wii Hacking"

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(Emulation: add a emulator)
m (Native Coding: update sdl-wii link)
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* {{AUR|devkitppc}} for a basic toolchain (compiler) for C and C++ development.
 
* {{AUR|devkitppc}} for a basic toolchain (compiler) for C and C++ development.
 
* {{AUR|libogc}} for libraries that work with the Wii, for working with graphics, wiimote, etc.
 
* {{AUR|libogc}} for libraries that work with the Wii, for working with graphics, wiimote, etc.
* {{AUR|sdl-wii-svn}}{{Broken package link|{{aur-mirror|sdl-wii-svn}}}} - a library for SDL on the Wii.
+
* [https://github.com/dborth/sdl-wii sdl-wii] - SDL port for the Wii.
 
* {{AUR|libfat-ogc}} - a library for FAT handling (used in USB flash drives).
 
* {{AUR|libfat-ogc}} - a library for FAT handling (used in USB flash drives).
  

Revision as of 14:38, 22 June 2017

A few starting packages for hacking the Wii on Arch Linux. Also see Wiibrew.org for a guide to getting homebrew setup on the Wii.

Native Coding

  • wiiloadAUR lets you upload games to the Homebrew Channel
  • devkitppcAUR for a basic toolchain (compiler) for C and C++ development.
  • libogcAUR for libraries that work with the Wii, for working with graphics, wiimote, etc.
  • sdl-wii - SDL port for the Wii.
  • libfat-ogcAUR - a library for FAT handling (used in USB flash drives).

Game Hacking

Wiimote

Emulation