Difference between revisions of "Wii Hacking"

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==Native Coding==
 
==Native Coding==
  
* [https://aur.archlinux.org/packages.php?ID=19423 wiiload] lets you upload games to the Homebrew Channel
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* {{AUR|wiiload}} lets you upload games to the Homebrew Channel
* [https://aur.archlinux.org/packages.php?ID=17412 devkitppc] for a basic toolchain (compiler) for C and C++ development.
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* {{AUR|devkitppc}} for a basic toolchain (compiler) for C and C++ development.
* [https://aur.archlinux.org/packages.php?ID=17422 libogc] for libraries that work with the Wii, for working with graphics, wiimote, etc.
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* {{AUR|libogc}} for libraries that work with the Wii, for working with graphics, wiimote, etc.
* [https://aur.archlinux.org/packages.php?ID=30481 sdl-wii] - a library for SDL on the Wii.
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* [https://github.com/dborth/sdl-wii sdl-wii] - SDL port for the Wii.
* [https://aur.archlinux.org/packages.php?ID=17423 libfat-ogc] - a library for FAT handling (used in USB flash drives).
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* {{AUR|libfat-ogc}} - a library for FAT handling (used in USB flash drives).
 
 
==Game Hacking==
 
 
 
* [https://aur.archlinux.org/packages.php?ID=36006 reggie] - Level Editor for New Super Mario Bros. Wii.
 
* [https://aur.archlinux.org/packages.php?ID=35918 riifs] - a networked server for Riivolution to run file replacement hacks on the Wii.
 
* [https://aur.archlinux.org/packages.php?ID=35886 arctool] for opening .arc files found in Wii game discs.
 
* [https://aur.archlinux.org/packages.php?ID=35848 arcman]
 
* [https://aur.archlinux.org/packages.php?ID=35885 u8it] for working with u8 archives found in Wii game discs.
 
  
 
==Wiimote==
 
==Wiimote==
  
* [https://aur.archlinux.org/packages.php?ID=9855 cwiid] - a library in C for working with the Wii Remote.
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* {{AUR|cwiid}} - a library in C for working with the Wii Remote.
* [https://aur.archlinux.org/packages.php?ID=25668 libwiimote] - a library in C for working with the Wii Remote.
 
* [https://aur.archlinux.org/packages.php?ID=33072 xwii] - lets you control your computer from your Wii remote (even has Shell command support).
 
* [https://aur.archlinux.org/packages.php?ID=33479 xwii-hypocorism]
 
* [https://aur.archlinux.org/packages.php?ID=32139 pymote]
 
  
 
==Emulation==
 
==Emulation==
  
* [https://aur.archlinux.org/packages.php?ID=21990 dolphin-emu] - the dominant emulator for the Wii (also supports Gamecube).
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* {{Pkg|dolphin-emu}} - the dominant emulator for the Wii (also supports Gamecube).
* [https://aur.archlinux.org/packages.php?ID=27400 dolphin-emu-svn-bin] (Binaries) - if you do not have the time to compile it.
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* {{AUR|dolphin-emu-git}} - development version
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* {{AUR|decaf-emu-git}} - An experimental open-source Nintendo Wii U emulator

Latest revision as of 09:13, 6 January 2018

A few starting packages for hacking the Wii on Arch Linux. Also see Wiibrew.org for a guide to getting homebrew setup on the Wii.

Native Coding

  • wiiloadAUR lets you upload games to the Homebrew Channel
  • devkitppcAUR for a basic toolchain (compiler) for C and C++ development.
  • libogcAUR for libraries that work with the Wii, for working with graphics, wiimote, etc.
  • sdl-wii - SDL port for the Wii.
  • libfat-ogcAUR - a library for FAT handling (used in USB flash drives).

Wiimote

  • cwiidAUR - a library in C for working with the Wii Remote.

Emulation