Search results

Jump to navigation Jump to search
  • ...ffects on projectiles and pick ups. It is compatible with the source ports ZDoom, GZDoom, Skulltag, and Zandronum. Acquire a registered IWAD (Internal WAD) file for [https://zdoom.org/wiki/IWAD DOOM]: {{ic|doom.wad}}, {{ic|doom2.wad}}, {{ic|doomu.wad}}, {
    4 KB (562 words) - 12:01, 17 November 2019
  • :* {{App|GZDoom|Doom source port based on ZDoom with an OpenGL renderer.|http://www.osnanet.de/c.oelckers/gzdoom/index.html ...itional support for Heretic, Hexen and Strife.|http://www.zdoom.org/|{{AUR|zdoom}}}}
    47 KB (6,417 words) - 08:38, 2 February 2020
  • :* {{App|GZDoom|Porting del codice di Doom basato su ZDoom con rendering OpenGL|http://www.osnanet.de/c.oelckers/gzdoom/index.html|{{A ...unge il supporto per Heretic, Hexen and Strife|http://www.zdoom.org/|{{AUR|zdoom}}}}
    44 KB (6,087 words) - 08:38, 2 February 2020
  • :* {{App|GZDoom|Doom source port based on ZDoom with an OpenGL renderer.|https://github.com/coelckers/gzdoom|{{AUR|gzdoom}} ...tional support for Heretic, Hexen and Strife.|https://www.zdoom.org/|{{AUR|zdoom}}}}
    59 KB (8,361 words) - 15:57, 3 February 2020
  • :* {{App|GZDoom|Puerto de suministro de Doom basado en ZDoom con un renderizado OpenGL.|http://www.osnanet.de/c.oelckers/gzdoom/index.ht ...oporte adicional para Heretic, Hexen y Strife.|http://www.zdoom.org/|{{AUR|zdoom}}}}
    54 KB (8,169 words) - 08:38, 2 February 2020