Talk:Steam/Game-specific troubleshooting

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Borderlands 2

Regarding Borderlands 2 SHiFT authentication fix, I had to create the symlink to /etc/ssl in /usr/lib in order to get authentication to work, per this post: —This unsigned comment is by Soseihin (talk) 07:25, 10 April 2015‎. Please sign your posts with ~~~~!

"Alien: Isolation" and "Revenge of the Titans" didn't start without XRandr

I see that libxtst is set as dependency for "Revenge of the Titans" so maybe xrandr dependency should be replaced by libxtst. From my investigation xrandr is needed to detect displays. Soos (talk) 09:23, 11 January 2017 (UTC)

Borderlands 2 and Borderlands: The Pre-Sequel crash on startup

Sometimes these games crash right after the startup and the following entries can be seen in dmesg:

 [  671.617205] Borderlands2[2772]: segfault at 0 ip           (null) sp 00000000ff9a462c error 14 in Borderlands2[8048000+235a000]
 [  680.768555] BorderlandsPreS[2784]: segfault at 0 ip           (null) sp 00000000ffb7f55c error 14 in BorderlandsPreSequel[8048000+22cd000]

In this case the following 2 steps helped me troubleshooting it (taken from here

1) Install steam-native-runtime package:

 $ sudo pacman -S steam-native-runtime

2) Add LD_PRELOAD to the launch options (Borderlands 2 -> Properties -> General -> Set Launch Options...):

 LD_PRELOAD='./$LIB/' %command%

It can also be combined with the SSL certs workaround by adding both variables to the command line:

 LD_PRELOAD='./$LIB/' SSL_CERT_DIR="/etc/pki/tls/certs" %command%

Perhaps we can add this info onto the main page, it seems like this issue might affect many users (at least the guy who I referred in the link above had exactly the same symptoms as myself). I don't know if I'm allowed to edit the main page.

steam launch options

Is there a reason why launch options are listed following way

"echo 'hi'"

instead of

echo 'hi'

? The first with the "" doesn't work for me. --Greenbigfrog (talk) 12:21, 14 May 2017‎ (UTC)

Civilization 6 crashes oddly

I've set up Civ6 on Steam exactly as described on this page. However, what happens is that the game starts, but once I go past the Sean Bean talk screen about my civilization, the game crashes. This is the relevant terminal output at crash:

connect(2) call to /dev/shm/jack-1000/default/jack_0 failed (err=No such file or directory)
attempt to connect to server failed
Game removed: AppID 289070 "Sid Meier's Civilization VI", ProcID 5578

Is this something new? KozRoss (talk) 02:39, 17 May 2017 (UTC)

libopenssl-1.0-compat AUR package gone

4 games currently reference #OpenSSL 1.0 setup, which links to libopenssl-1.0-compatAUR which is no longer in the AUR.

While there is lib32-libopenssl-1.0-compatAUR, it requires the 32-bit tool chain and I am not sure if it also does the trick. --Larivact (talk) 09:05, 2 July 2017 (UTC)

I think openssl-1.0/lib32-openssl-1.0 should work. Unable to check at the moment though. Lonaowna (talk) 09:39, 2 July 2017 (UTC)