From ArchWiki

About me

My real name is Andrzej Giniewicz. I'm living in Poland where I'm working towards PhD in math. I started using Linux around 2001 (Red Hat 7.1), then travelled trough at least seven other distributions. Landed with Slackware around 2005 and stayed with it till 2007, when I switched to Arch Linux 0.7. Now I found my distribution of choice and I am not moving anywhere. I maintain few machines with both 32 and 64 bit versions of Arch, which includes both workstations and servers. Around 2009 I started to contribute back in form of AUR packages. There you can see list of packages I maintain. In all places I tend to use my nickname - Giniu - this includes this wiki, AUR, forum, bug tracker and recently IRC channels. In 2012 (13'th July) I became a Trusted User.

My public GPG key is 0x31496106 (fingerprint: 7170 26A9 D477 9FC5 3940 7266 40F5 57B7 3149 6106).

My AUR packages

In AUR I try to maintain quite a few packages - as a rule of thumb if I don't use package any more I disown it, but do no delete it so someone else can pick it up. This is because the package might be still useful, while if I do not use it I might not notice bugs in it. I believe packages are better maintainer by active users. My current list include:

My plans for near future

I plan to extend tools I wrote for running Arena and Daggerfall games, it means improving speed of extraction tool (in terms of both better algorithms and multiple cores support) and improving modding features of launcher (to add ability to patch any game file in format compatible with existing mods). The tools are currently approximately 500 lines of Python code and 2000 lines of Perl code. Both unpacker and launcher will be integrated, unified and published as separate project for other distributions (and maybe even other operating systems) to use. It will result in package daggerfall-launcher that will be required by all of daggerfall packages. It will be depending on only bash for basic functionality like accepting license and running the game, but extra functionality like modding, configuration, etc will require Python (either 2 or 3) and later probably also correct GUI libraries (PyQt or PySide). This is mostly caused by inability to integrate new fixes and addons published by Daggerfall modding community after the game was released for free by Bethesda, resulting in those packages being marked as out of date for quite some time already.

Of course I will also continue supporting Scientific Python packages of Python(x,y) and open source parts of Enthough Python Distribution, I will also not forget about other packages I maintain.