User:Gnanini/Divinity: Original Sin EE - GoG
GoG supports only ubuntu and related distibutions, but with this fix it's possible to enjoy this game on Archlinux using opensource drivers.
After installation create a file divos-hack.c
on ~/GOG Games/Divinity Original Sin Enhanced Edition/game/
, paste inside that file the following code:
~/GOG Games/Divinity Original Sin Enhanced Edition/game/divos-hack.c
/* * LD_PRELOAD shim which applies two patches necesary to get the game * Divinity: Original Sin Enhanded Edition for Linux to work with Mesa (12+) * * Build with: gcc -s -O2 -shared -fPIC -o divos-hack.{so,c} -ldl */ /* for RTLD_NEXT */ #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif #include <dlfcn.h> #include <GL/gl.h> #include <string.h> #define _GLX_PUBLIC /* * https://github.com/karolherbst/mesa/commit/aad2543bf6cfbd7df795d836e5ff4ec8686e4fdf * - allow env override of vendor string. I actually just hard-coded * ATI Technologies, Inc., since that appears to be what's needed */ const GLubyte *GLAPIENTRY glGetString( GLenum name ) { static void *next = NULL; static const char *vendor = "ATI Technologies, Inc."; if(name == GL_VENDOR) return (const GLubyte *)vendor; if(!next) next = dlsym(RTLD_NEXT, "glGetString"); return ((const GLubyte *GLAPIENTRY (*)(GLenum))next)(name); } /* * https://gist.github.com/karolherbst/b279233f8b13c9db1f3e1e57c6ecfbd2 */ _GLX_PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void) { static void *next = NULL; if (strcmp((const char *) procName, "glNamedStringARB") == 0
After that, compile it using this command:
# gcc -s -O2 -shared -fPIC -o divos-hack.{so,c} -ldl
Now, edit the file runner.sh
with the following lines:
~/GOG Games/Divinity Original Sin Enhanced Edition/game/runner.sh
#!/bin/sh #LD_LIBRARY_PATH="." ./EoCApp MESA_GLSL_VERSION_OVERRIDE=420 MESA_GL_VERSION_OVERRIDE=4.2 allow_glsl_extension_directive_midshader=true LD_PRELOAD="./divos-hack.so" LD_LIBRARY_PATH="." ./EoCApp # Restore resolution xrandr --output eDP1 --mode 1920x1080 --rate 60
External Links
Divinity: Original Sin may soon work with Mesa drivers on Gaming on Linux