User:Kynikos/Games
Quake series
Quake III Arena
Install the quake3AUR package, then move the pak0.pk3
file from the original game CD to /opt/quake3/baseq3/
.
In order to make audio work you must modprobe the snd-pcm-oss
module and then run the following commands:[1][2]
# /usr/bin/echo "quake3.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss # /usr/bin/echo "quake3.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
Finally you must also kill PulseAudio.
Quake Live
Follow Steam/Wine.
Unreal Tournament series
Unreal Tournament 4
Unreal Tournament 2004
Install from Steam
Install the ut2004-steamAUR package.
Steam does not seem to display the CD key anymore: the only way to retrieve it seems to be installing the game on Wine or a Windows virtual machine, and then navigating the Windows registry to HKEY_LOCAL_MACHINE\SOFTWARE\Unreal Technology\Installed Apps\UT2004
.
Install from DVD
cabextract/unshield files from Disk# folders in DVD.
Rename and merge directories.
Download and extract patch 3369 with Linux executables.
Create CDkey file.
Install dependencies: lib32-libstdc++5, lib32-sdl, lib32-openal (32-bit) or libstdc++5, sdl, openal (64-bit).
Create needed library symlinks in System:
$ ln -s /usr/lib/libSDL-1.2.so.0 /opt/ut2004/System/libSDL-1.2.so.0 $ ln -s /usr/lib/libopenal.so /opt/ut2004/System/openal.so
Or for the 64-bit version:
$ ln -s /usr/lib32/libSDL-1.2.so.0 /opt/ut2004/System/libSDL-1.2.so.0 $ ln -s /usr/lib32/libopenal.so /opt/ut2004/System/openal.so
If running the 32-bit version, make sure that the 32-bit version of the graphics drivers are installed.
Run the game from System/ut2004-bin
(32-bit) or System/ut2004-bin-linux-amd64
(64-bit).
Optionally create a .desktop launcher.
Anti-TCC verification freeze
If getting verified by a server's Anti TCC mutator takes too long or even freezes the game, it may be because you are running the 64-bit version. Running the 32-bit version as explained in #Install from DVD should solve the problem.