Logitech Racing Wheel
This article describes how to set up a Logitech racing wheel, such as a Formula Force GP or a G27/G29 racing wheel, with Arch Linux.
When the wheel is plugged in, the following commands can be used to identify the wheel:
usb 5-2: new low speed USB device using uhci_hcd and address 6
Bus 005 Device 006: ID 046d:c293 Logitech, Inc. WingMan Formula Force GP
Checking input device
$ cat /proc/bus/input/devices
I: Bus=0003 Vendor=046d Product=c293 Version=0100 N: Name="Logitech Inc. WingMan Formula Force GP" P: Phys=usb-0000:00:1a.2-2/input0 S: Sysfs=/devices/pci0000:00/0000:00:1a.2/usb5/5-2/5-2:1.0/input/input30 U: Uniq= H: Handlers=event15 js0 B: EV=20001b B: KEY=3f 0 0 0 0 0 0 0 0 0 B: ABS=3 B: MSC=10 B: FF=1 40000 0 0
If you do not see your Logitech listed as an input device, you need to install usb_modeswitch package. Please memorize the Handlers, here event15 and js0, as these will be necessary to call the tools for testing and configuring the wheel.
For testing the wheel there are multiple tools that can be accessed via the command-line. One common tool is
jstest which can be installed via the or the package from the community repository. An alternative is
evtest which can be installed via the package. A graphical version of
jstest is available in the AUR as AUR.
To test the wheel with
jstest simply call it with the device handler (in this case with a G29 wheel and js0):
$ jstest /dev/input/js0
Driver version is 2.1.0. Joystick (Logitech G29 Driving Force Racing Wheel) has 6 axes (X, Y, Z, Rz, Hat0X, Hat0Y) and 25 buttons (Trigger, ThumbBtn, ThumbBtn2, TopBtn, TopBtn2, PinkieBtn, BaseBtn, BaseBtn2, BaseBtn3, BaseBtn4, BaseBtn5, BaseBtn6, ?, ?, ?, BtnDead, (null), (null), (null), (null), (null), (null), (null), (null), (null)). Testing ... (interrupt to exit) Axes: 0: -923 1: 32767 2: 32767 3: 32767 4: 0 5: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:off 7:off 8:off 9:off 10:off 11:off 12:off 13:off 14:off 15:off 16:off 17:off 18:off 19:off 20:off 21:off 22:off 23:off 24:off
Whenever the input is changed,
jstest will print the full state of the device. In case that only events should be displayed,
--event can be added as flag.
evtest for testing, instead of the js0 as device handler eventX is needed, which in this case is event15 for a Formula Force GP wheel.
evtest then shows the events coming from the wheel:
$ evtest /dev/input/event15
Input driver version is 1.0.0 Input device ID: bus 0x3 vendor 0x46d product 0xc293 version 0x100 Input device name: "Logitech Inc. WingMan Formula Force GP" Supported events: Event type 0 (Reset) Event code 0 (Reset) Event code 1 (Key) Event code 3 (Absolute) Event code 4 (?) Event code 21 (ForceFeedback) Event type 1 (Key) Event code 288 (Trigger) Event code 289 (ThumbBtn) Event code 290 (ThumbBtn2) Event code 291 (TopBtn) Event code 292 (TopBtn2) Event code 293 (PinkieBtn) Event type 3 (Absolute) Event code 0 (X) Value 438 Min 0 Max 1023 Fuzz 3 Flat 63 Event code 1 (Y) Value 124 Min 0 Max 255 Flat 15 Event type 4 (?) Event code 4 (?) Event type 21 (ForceFeedback) Event code 82 (?) Event code 96 (?) Testing ... (interrupt to exit) Event: time 1295173625.476950, type 3 (Absolute), code 0 (X), value 439 Event: time 1295173625.476983, type 0 (Reset), code 0 (Reset), value 0 Event: time 1295173625.484827, type 3 (Absolute), code 0 (X), value 428
ffcfstress can be used to test the force feedback. The wheel should start to oscillate:
# ffcfstress -d /dev/input/event15
position center force <-----------|****+------> <-----------|*******----> <-----------|**+-------->^C
Logitech wheels can be configured via the
oversteer tool from the AUR package. For general gamepad or joystick settings that may also apply to Logitech wheels, please refer to the Gamepad wiki page.
As of version 0.6.0,
oversteer contains compatibility modes for the following wheels:
- Driving Force / Formula EX
- Driving Force Pro
- Driving Force GT
- G25 Racing Wheel
- G27 Racing Wheel
- G29 Racing Wheel
Besides testing the wheel,
oversteer allows to configure the following aspects of the wheels:
- Steering hardware lock (in degrees)
- Combining pedals into one axis
- Global force feedback strength
- Manual auto-center force
Additional settings might be enabled by installing theAUR device driver. Especially the steering hardware lock is useful in certain racing games such as F1 2017 and Dirt Rally to allow for a more realistic steering experience by setting the hardware lock angle to the value of the actual vehicle (e.g. 360 for F1 cars and 540 for modern rally cars).
The Wheel works without any wine configuration in flatout2. Just the following in-game configuration is needed:
- Force Feedback: On
- Force level: 100%
- Sensitivity: 100%
- Deadzone: 0%
- Controller: Logitech Inc...
- Throttle: Y-Axis left
- Brake: Y-Axis right
- Steer left: X-axis left
- Steer right: X-axis right